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What I use to develop content

Here's some of the hardware and software I use to create content from Books to Games to Web Applications to Music.

Hardware

Software

Thomas Hunter II Avatar

Thomas Hunter II is a staff Software Engineer with 18+ years building scalable, production-grade systems. Deep expertise in Node.js, observability, and developer tooling, with a strong track record of driving architectural decisions, mentoring engineers, and improving customer facing technical documentation. Author of 5 books (including O'Reilly), certified by the OpenJS Foundation, and frequent international conference speaker. Passionate about delivering reliable, maintainable software at scale.