The voiceover script for Carto’s launch trailer is a great reference point for anyone who wants to both tell a story and illustrate gameplay in their game trailer. Here’s what makes it work so well!
Read MoreHere are about 30 of my favorite game trailers from 2025. While there were far far more amazing game trailers this year, these ones stood out from the crowd for one reason or another. Whether it was astoundingly good 2D animation, crunchy sound effects, or just really well presented gameplay concepts via editing, capture, voiceover, or something else!
Read MoreI found the second trailer for GTA VI pretty underwhelming. Here’s my detailed analysis of what robs this trailer of it potential impact.
Read MoreSocial media is one major tool for finding a job as a trailer editor, especially if you're looking for freelance gigs. But it's intimidating to start using social media as a junior. So here are my tips to get you started and mitigate any "mistakes" from common pitfalls
Read MoreA creative brief helps a game trailer editor make a trailer which fits the communication and campaign goals by defining the most important parts of the game and the intent behind the trailer being made. Here are some of the most useful things to put on a creative brief for a trailer and a creative brief template you can use for your own projects!
Read MoreA detailed behind-the-scenes look at how I made the Riven remake launch trailer including how I got the project in the first place, my history with Myst and Riven, and how I captured and selected the visuals and integrated them with the sound and music.
Read MoreFuture of Play is an online gaming showcase put on by GLITCH which features “cosmic bangers” every year. Here’s how producer/editor Alanna Smith and the team’s philosophy for the design of the show!
Read MoreHow do you design an online showcase of video games to stand out from the other shows, hook the audience, build an audience, and give a bunch of developers a chance at success? I interviewed Jenny Windom, the host/organizer of Wholesome Games about those exact topics. Keep this in mind as you watch the Summer Game Fest shows packed with dozens and dozens of trailers!
Read MoreHere’s how the Hades II Early Access trailer showcases a staggering amount of new features of the game in an engaging way which answers all the audience’s questions in the order which best shows what they should expect from the sequel.
Read MoreHere’s an assortment of video editing tips from my 20+ years of experience as a trailer editor. A lot of them are just to make your life easier, a few of them are for polishing your edit. Hopefully there’s something of use to you in here!
Read MoreThe 14 second opening shot of this trailer took me multiple days and about 60 takes to get just right. Here’s a behind-the-scenes look at how fraught live gameplay capture can be due to the multiple points of failure possible when dealing with live game AI
Read MoreHere’s a shot-by-shot breakdown of the trailer I made for Arranger: A Role Puzzling Adventure. Though simple in construction, there’s a reason for every single shot!
Read MoreThere’s one trailer for Helldivers 2 which doesn’t match the others, but doesn’t depict the game’s hook of the satirical mood and tone. Here’s how the trailer’s direction makes such a big difference through shot selection and concept.
Read MoreWhere can you get a full-time job making game trailers? Here are the job roles you’ll find in the industry, and a selection of game trailer houses which might be hiring!
Read MoreThis excellent trailer is elevated to the stratosphere by its voice acting and direction. Anyone who says that watching a realtime strategy game isn’t exciting or dramatic will eat their words after watching this trailer.
Read MoreGame sound effects are a great opportunity to create a brand identity for a new game or press nostalgia buttons in the target audience of a sequel to a popular game. Here are a few examples of how I tried to do this in trailers I made.
Read MoreMy favorite game trailers of 2023 won’t be seen winning awards at ceremonies or even be on lists from other major game news websites, but that doesn’t make them any less interesting, notable, inspiring, or exceptional in one way or another. You’ll find something great in every single one of these trailers!
Read MoreTrailers are just one form of storytelling and there are lessons you can take from the much older storytelling medium of picture books! Here are a handful of lessons which I learned from picture books which can be applied to trailers.
Read MoreBreaking down gameplay footage can be different from breaking down visuals or dialogue for a movie trailer. Here are the considerations to make when selecting footage and my favorite keyboard shortcuts for making this go faster!
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