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FabGL
ESP32 Display Controller and Graphics Library
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This is the complete list of members for Scene, including all inherited members.
| addSprite(Sprite *sprite) | Scene | inline |
| collisionDetected(Sprite *spriteA, Sprite *spriteB, Point collisionPoint)=0 | Scene | pure virtual |
| getHeight() | Scene | inline |
| getWidth() | Scene | inline |
| init()=0 | Scene | pure virtual |
| removeSprite(Sprite *sprite) | Scene | inline |
| Scene(int maxSpritesCount, int updateTimeMS, int width, int height, int stackSize=2048) | Scene | |
| start(bool suspendTask=true) | Scene | |
| stop() | Scene | |
| update(int updateCount)=0 | Scene | pure virtual |
| updateSprite(Sprite *sprite) | Scene | inline |
| updateSpriteAndDetectCollisions(Sprite *sprite) | Scene |