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FabGL
ESP32 Display Controller and Graphics Library
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| int run | ( | BitmappedDisplayController * | displayController, |
| Keyboard * | keyboard = nullptr, |
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| Mouse * | mouse = nullptr |
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| ) |
Initializes application and executes the main event loop.
| displayController | Specifies the display controller where to run the UI |
| keyboard | The keyboard device. The default (nullptr) gets it from the PS2Controller |
| mouse | The mouse device. The default (nullptr) gets it from the PS2Controller |