
Prog8 compiler v11.4.1 by Irmen de Jong (irmen@razorvine.net)
This software is licensed under the GNU GPL 3.0, see https://www.gnu.org/licenses/gpl.html

Compiling program import-all-cx16.p8
Compiler target: cx16


LIBRARY MODULE NAME: bmx
------------------------

bmx  {
    str  FILEID 
    ubyte  bitsperpixel 
    ubyte  border 
    ubyte  compression 
    uword  error_message 
    ubyte[]  header 
    uword  height 
    ubyte  old_drivenumber 
    uword @shared  palette_buffer_ptr 
    uword  palette_entries 
    ubyte  palette_start 
    ubyte  vera_colordepth 
    uword  width 
    build_header  () 
    bytes_per_scanline  (uword w) -> uword 
    close  () 
    continue_load  (ubyte vbank, uword vaddr) -> bool 
    continue_load_only_palette  () -> bool 
    continue_load_stamp  (ubyte vbank, uword vaddr, uword screenwidth) -> bool 
    open  (ubyte drivenumber, str filename) -> bool 
    parse_header  () -> bool 
    read_bitmap  (ubyte vbank, uword vaddr) -> bool 
    read_bitmap_padded  (ubyte vbank, uword vaddr, uword screenwidth) -> bool 
    read_header  () -> bool 
    read_palette  () -> bool 
    read_scanline  (uword size) 
    save  (ubyte drivenumber, str filename, ubyte vbank, uword vaddr, uword screenwidth) -> bool 
    set_bpp  (ubyte bpp) 
    set_vera_colordepth  (ubyte depth) 
    write_bitmap  (ubyte vbank, uword vaddr, uword screenwidth) -> bool 
    write_header  () -> bool 
    write_palette  () -> bool 
}


LIBRARY MODULE NAME: buffers
----------------------------

smallringbuffer  {
    ubyte[]  buffer 
    ubyte  fill 
    ubyte  head 
    ubyte  tail 
    free  () -> ubyte 
    get  () -> ubyte 
    getw  () -> uword 
    init  () 
    isempty  () -> bool 
    isfull  () -> bool 
    put  (ubyte value) 
    putw  (uword value) 
    size  () -> ubyte 
}

stack  {
    ubyte  bank 
    uword  sp 
    free  () -> uword 
    init  (ubyte rambank) 
    isempty  () -> bool 
    isfull  () -> bool 
    pop  () -> ubyte 
    popw  () -> uword 
    push  (ubyte value) 
    pushw  (uword value) 
    size  () -> uword 
}

ringbuffer  {
    uword  fill, head, tail
    ubyte  bank 
    free  () -> uword 
    get  () -> ubyte 
    getw  () -> uword 
    inc_head  () 
    inc_tail  () 
    init  (ubyte rambank) 
    isempty  () -> bool 
    isfull  () -> bool 
    put  (ubyte value) 
    putw  (uword value) 
    size  () -> uword 
}


LIBRARY MODULE NAME: compression
--------------------------------

compression  {
    decode_rle  (uword compressed @AY, uword target @R0, uword maxsize @R1) -> clobbers (X) -> uword @AY 
    decode_rle_srcfunc  (uword source_function @AY, uword target @R0, uword maxsize @R1) -> clobbers (X) -> uword @AY 
    decode_rle_vram  (uword compressed @R0, ubyte vbank @X, uword vaddr @AY) 
    decode_tscrunch  (uword compressed @R0, uword target @R1) -> clobbers (A,X,Y) 
    decode_tscrunch_inplace  (uword compressed @R0) -> clobbers (A,X,Y) 
    decode_zx0  (uword compressed @R0, uword target @R1) -> clobbers (A,X,Y) 
    encode_rle  (uword data, uword size, uword target, bool is_last_block) -> uword 
    encode_rle_outfunc  (uword data, uword size, uword output_function, bool is_last_block) 
}


LIBRARY MODULE NAME: conv
-------------------------

conv  {
    ubyte[] @shared  string_out 
    any2uword  (str string @AY) -> clobbers (Y) -> ubyte @A 
    bin2uword  (str string @AY) -> uword @AY 
    hex2uword  (str string @AY) -> uword @AY 
    internal_byte2decimal  (byte value @A) -> ubyte @Y, ubyte @A, ubyte @X 
    internal_ubyte2decimal  (ubyte value @A) -> ubyte @Y, ubyte @X, ubyte @A 
    internal_ubyte2hex  (ubyte value @A) -> clobbers (X) -> ubyte @A, ubyte @Y 
    internal_uword2decimal  (uword value @AY) -> ubyte @Y, ubyte @A, ubyte @X 
    internal_uword2hex  (uword value @AY) -> clobbers (A,Y) 
    str2byte  (str string @AY) -> clobbers (Y) -> byte @A 
    str2ubyte  (str string @AY) -> clobbers (Y) -> ubyte @A 
    str2uword  (str string @AY) -> uword @AY 
    str2word  (str string @AY) -> word @AY 
    str_b  (byte value @A) -> clobbers (X) -> str @AY 
    str_ub  (ubyte value @A) -> clobbers (X) -> str @AY 
    str_ub0  (ubyte value @A) -> clobbers (X) -> str @AY 
    str_ubbin  (ubyte value @A) -> clobbers (X) -> str @AY 
    str_ubhex  (ubyte value @A) -> clobbers (X) -> str @AY 
    str_uw  (uword value @AY) -> clobbers (X) -> str @AY 
    str_uw0  (uword value @AY) -> clobbers (X) -> str @AY 
    str_uwbin  (uword value @AY) -> clobbers (X) -> str @AY 
    str_uwhex  (uword value @AY) -> str @AY 
    str_w  (word value @AY) -> clobbers (X) -> str @AY 
}


LIBRARY MODULE NAME: coroutines
-------------------------------

coroutines  {
    const ubyte  MAX_TASKS 
    ubyte  active_task 
    uword  supervisor 
    uword[]  tasklist 
    uword[]  userdatas 
    add  (uword taskaddress, uword userdata) -> ubyte 
    current  () -> ubyte 
    kill  (ubyte taskid) 
    killall  () 
    run  (uword supervisor_routine) 
    termination  () 
    yield  () -> uword 
}


LIBRARY MODULE NAME: cx16logo
-----------------------------

cx16logo  {
    uword[]  logo_lines 
    logo  () 
    logo_at  (ubyte column, ubyte row) 
}


LIBRARY MODULE NAME: diskio
---------------------------

diskio  {
    const ubyte  READ_IO_CHANNEL 
    const ubyte  STATUS_EOF 
    const ubyte  WRITE_IO_CHANNEL 
    ubyte @shared  drivenumber 
    bool  iteration_in_progress 
    uword  list_blocks 
    str  list_filename 
    str  list_filetype 
    uword  list_pattern 
    bool  list_skip_disk_name 
    bool  write_iteration_in_progress 
    chdir  (str path) 
    curdir  () -> uword 
    delete  (uword filenameptr) 
    directory  () -> bool 
    directory_dirs  () -> bool 
    directory_files  () -> bool 
    diskname  () -> uword 
    exists  (str filename) -> bool 
    f_close  () 
    f_close_w  () 
    f_open  (str filenameptr) -> bool 
    f_open_w  (str filename) -> bool 
    f_open_w_seek  (str filename) -> bool 
    f_read  (uword bufferpointer, uword num_bytes) -> uword 
    f_read_all  (uword bufferpointer) -> uword 
    f_readline  (uword bufptr @AY) -> clobbers (X) -> ubyte @Y, ubyte @A 
    f_seek  (uword pos_hiword, uword pos_loword) 
    f_seek_w  (uword pos_hiword, uword pos_loword) 
    f_tell  () -> uword @R0, uword @R1, uword @R2, uword @R3 
    f_write  (uword bufferpointer, uword num_bytes) -> bool 
    fastmode  (ubyte mode) -> bool 
    get_loadaddress  (str filename) -> uword 
    internal_f_open_w  (str filename, bool open_for_seeks) -> bool 
    internal_f_tell  () 
    internal_load_routine  (uword filenameptr, uword address_override, bool headerless) -> uword 
    internal_save_routine  (uword filenameptr, uword startaddress, uword savesize, bool headerless) -> bool 
    lf_end_list  () 
    lf_next_entry  () -> bool 
    lf_start_list  (uword pattern_ptr) -> bool 
    lf_start_list_dirs  (uword pattern_ptr) -> bool 
    lf_start_list_files  (uword pattern_ptr) -> bool 
    list_filenames  (uword pattern_ptr, uword filenames_buffer, uword filenames_buf_size) -> ubyte 
    load  (uword filenameptr, uword address_override) -> uword 
    load_raw  (uword filenameptr, uword startaddress) -> uword 
    load_size  (ubyte startbank, uword startaddress, uword endaddress) -> uword 
    loadlib  (uword libnameptr, uword libaddress) -> uword 
    mkdir  (str name) 
    read4hex  () -> uword 
    relabel  (str name) 
    rename  (uword oldfileptr, uword newfileptr) 
    reset_read_channel  () 
    reset_write_channel  () 
    rmdir  (str name) 
    save  (uword filenameptr, uword startaddress, uword savesize) -> bool 
    save_raw  (uword filenameptr, uword startaddress, uword savesize) -> bool 
    send_command  (uword commandptr) 
    status  () -> uword 
    status_code  () -> ubyte 
    vload  (str name @R0, ubyte bank @A, uword startaddress @R1) -> clobbers (X,Y) -> bool @A 
    vload_raw  (str name @R0, ubyte bank @A, uword startaddress @R1) -> clobbers (X,Y) -> bool @A 
}


LIBRARY MODULE NAME: emudbg
---------------------------

emudbg  {
    const uword  EMU_BASE 
    &ubyte  EMU_CHROUT 
    &ubyte  EMU_CMDKEYS_DISABLED 
    &ubyte  EMU_CPUCLK_H 
    &ubyte  EMU_CPUCLK_L 
    &ubyte  EMU_CPUCLK_M 
    &ubyte  EMU_CPUCLK_RESET 
    &ubyte  EMU_CPUCLK_U 
    &ubyte  EMU_DBGOUT1 
    &ubyte  EMU_DBGOUT2 
    &ubyte  EMU_DBG_HOTKEY_ENABLED 
    &ubyte  EMU_ECHO_MODE 
    &ubyte  EMU_EMU_DETECT1 
    &ubyte  EMU_EMU_DETECT2 
    &ubyte  EMU_KEYMAP 
    &ubyte  EMU_LOG_KEYBOARD 
    &ubyte  EMU_LOG_VIDEO 
    &ubyte  EMU_RECORD_GIF 
    &ubyte  EMU_RECORD_WAV 
    &ubyte  EMU_SAVE_ON_EXIT 
    console_chrout  (ubyte char) 
    console_value1  (ubyte value) 
    console_value2  (ubyte value) 
    console_write  (str isoString) 
    cpu_cycles  () -> uword @R0, uword @R1 
    is_emulator  () -> bool 
    reset_cpu_cycles  () 
}


LIBRARY MODULE NAME: floats
---------------------------

floats  {
    const float  E 
    const float  EPSILON 
    const float  PI 
    const float  TWOPI 
    const float  π 
    ABS  () -> clobbers (A,X,Y)  = $fe4e
    ATN  () -> clobbers (A,X,Y)  = $fe48
    AYINT  () -> clobbers (A,X,Y)  = $fe00
    AYINT2  () -> clobbers (X) -> word @AY 
    CONUPK  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe5a
    COS  () -> clobbers (A,X,Y)  = $fe3f
    DIV10  () -> clobbers (A,X,Y)  = $fe7e
    EXP  () -> clobbers (A,X,Y)  = $fe3c
    FADD  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe18
    FADDH  () -> clobbers (A,X,Y)  = $fe6f
    FADDT  () -> clobbers (A,X,Y)  = $fe1b
    FCOMP  (uword mflpt @AY) -> clobbers (X,Y) -> ubyte @A  = $fe54
    FDIV  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe24
    FDIVT  () -> clobbers (A,X,Y)  = $fe27
    FINLOG  (byte value @A) -> clobbers (A,X,Y)  = $fe90
    FLOAT  () -> clobbers (A,X,Y)  = $fe87
    FLOATC  () -> clobbers (A,X,Y)  = $fe0f
    FLOATS  () -> clobbers (A,X,Y)  = $fe8a
    FMULT  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe1e
    FMULTT  () -> clobbers (A,X,Y)  = $fe21
    FOUT  () -> clobbers (X) -> uword @AY  = $fe06
    FPWR  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe36
    FPWRT  () -> clobbers (A,X,Y)  = $fe39
    FREADSA  (byte value @A) -> clobbers (A,X,Y) 
    FREADU24AXY  (ubyte lo @A, ubyte mid @X, ubyte hi @Y) -> clobbers (A,X,Y) -> float @FAC1 
    FREADUY  (ubyte value @Y) 
    FSUB  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe12
    FSUBT  () -> clobbers (A,X,Y)  = $fe15
    GETADR  () -> clobbers (X) -> ubyte @Y, ubyte @A  = $fe0c
    GETADRAY  () -> clobbers (X) -> uword @AY 
    GIVAYF  (ubyte lo @Y, ubyte hi @A) -> clobbers (A,X,Y)  = $fe03
    GIVAYFAY  (uword value @AY) -> clobbers (A,X,Y) 
    GIVUAYFAY  (uword value @AY) -> clobbers (A,X,Y) 
    INT  () -> clobbers (A,X,Y)  = $fe2d
    LOG  () -> clobbers (A,X,Y)  = $fe2a
    MOVAF  () -> clobbers (A,X)  = $fe6c
    MOVEF  () -> clobbers (A,X)  = $fe81
    MOVFA  () -> clobbers (A,X)  = $fe69
    MOVFM  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe63
    MOVFRM  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe60
    MOVMF  (uword mflpt @XY) -> clobbers (A,X,Y)  = $fe66
    MUL10  () -> clobbers (A,X,Y)  = $fe7b
    NEGFAC  () -> clobbers (A)  = $fe78
    NEGOP  () -> clobbers (A)  = $fe33
    NORMAL  () -> clobbers (A,X,Y)  = $fe75
    QINT  () -> clobbers (A,X,Y)  = $fe8d
    RND  () -> clobbers (A,X,Y)  = $fe57
    RND_0  () -> clobbers (A,X,Y)  = $fe57
    ROMUPK  (uword mflpt @AY) -> clobbers (A,X,Y)  = $fe5d
    ROUND  () -> clobbers (A,X,Y)  = $fe4b
    SGN  () -> clobbers (A,X,Y)  = $fe84
    SIGN  () -> clobbers (X,Y) -> ubyte @A  = $fe51
    SIN  () -> clobbers (A,X,Y)  = $fe42
    SQR  () -> clobbers (A,X,Y)  = $fe30
    TAN  () -> clobbers (A,X,Y)  = $fe45
    VAL_1  (uword string @XY, ubyte length @A) -> clobbers (A,X,Y) -> float @FAC1  = $fe09
    ZEROFC  () -> clobbers (A,X,Y)  = $fe72
    atan  (float value) -> float 
    atan2  (float y, float x) -> float 
    ceil  (float value) -> float 
    clampf  (float value, float minimum, float maximum) -> float 
    cos  (float angle) -> float 
    cot  (float value) -> float 
    csc  (float value) -> float 
    deg  (float angle) -> float 
    floor  (float value) -> float 
    interpolate  (float v, float inputMin, float inputMax, float outputMin, float outputMax) -> float 
    lerp  (float v0, float v1, float t) -> float 
    lerp_fast  (float v0, float v1, float t) -> float 
    ln  (float value) -> float 
    log2  (float value) -> float 
    maxf  (float f1, float f2) -> float 
    minf  (float f1, float f2) -> float 
    normalize  (float value @FAC1) -> float @FAC1 
    parse  (str value @AY) -> float @FAC1 
    pop  () -> float @FAC1 
    pow  (float value, float power) -> float 
    print  (float value @FAC1) -> clobbers (A,X,Y) 
    push  (float value @FAC1) 
    rad  (float angle) -> float 
    rnd  () -> float 
    rndseed  (float seed) 
    round  (float value) -> float 
    secant  (float value) -> float 
    sin  (float angle) -> float 
    tan  (float value) -> float 
    time  () -> float @FAC1 
    tostr  (float value @FAC1) -> clobbers (X) -> str @AY 
}


LIBRARY MODULE NAME: gfx_hires
------------------------------

gfx_hires  {
    const uword  HEIGHT 
    const uword  WIDTH 
    const uword  charset_addr 
    const ubyte  charset_bank 
    addr_mul_24_for_highres_4c  (uword yy @R2, uword xx @R3) -> clobbers (A,Y) -> uword @R0, uword @R1 
    circle  (uword xcenter, uword ycenter, ubyte radius, ubyte color) 
    clear_screen  (ubyte color) 
    cs_innerloop640  (ubyte color @A) -> clobbers (Y) 
    disc  (uword xcenter, uword ycenter, ubyte radius, ubyte color) 
    fill  (uword x, uword y, ubyte new_color, ubyte stack_rambank) 
    fillrect  (uword xx, uword yy, uword rwidth, uword rheight, ubyte color) 
    graphics_mode  () 
    horizontal_line  (uword xx, uword yy, uword length, ubyte color) 
    line  (uword x1, uword y1, uword x2, uword y2, ubyte color) 
    next_pixel  (ubyte color @A) 
    next_pixels  (uword pixels @AY, uword amount @R0) -> clobbers (A,X,Y) 
    pget  (uword xx, uword yy) -> ubyte 
    plot  (uword xx, uword yy, ubyte color) 
    position  (uword xx, uword yy) 
    position2  (uword xx, uword yy, bool also_port_1) 
    rect  (uword xx, uword yy, uword rwidth, uword rheight, ubyte color) 
    safe_circle  (uword xcenter, uword ycenter, ubyte radius, ubyte color) 
    safe_disc  (uword xcenter, uword ycenter, ubyte radius, ubyte color) 
    safe_fillrect  (uword xx, uword yy, uword rwidth, uword rheight, ubyte color) 
    safe_horizontal_line  (uword xx, uword yy, uword length, ubyte color) 
    safe_plot  (uword xx, uword yy, ubyte color) 
    safe_rect  (uword xx, uword yy, uword rwidth, uword rheight, ubyte color) 
    safe_vertical_line  (uword xx, uword yy, uword lheight, ubyte color) 
    set_8_pixels_from_bits  (ubyte bits @R0, ubyte oncolor @A, ubyte offcolor @Y) -> clobbers (X) 
    text  (uword xx, uword yy, ubyte color, uword sctextptr) 
    text_charset  (ubyte charset) 
    text_mode  () 
    vertical_line  (uword xx, uword yy, uword lheight, ubyte color) 
}


LIBRARY MODULE NAME: gfx_lores
------------------------------

gfx_lores  {
    const ubyte  HEIGHT 
    const uword  WIDTH 
    const uword  charset_addr 
    const ubyte  charset_bank 
    bool  eor_mode 
    circle  (uword xcenter, ubyte ycenter, ubyte radius, ubyte color) 
    clear_screen  (ubyte color) 
    disc  (uword xcenter, ubyte ycenter, ubyte radius, ubyte color) 
    drawmode_eor  (bool enabled) 
    fill  (uword x, ubyte y, ubyte new_color, ubyte stack_rambank) 
    fillrect  (uword xx, ubyte yy, uword rwidth, ubyte rheight, ubyte color) 
    graphics_mode  () 
    horizontal_line  (uword xx, ubyte yy, uword length, ubyte color) 
    line  (uword x1, ubyte y1, uword x2, ubyte y2, ubyte color) 
    next_pixel  (ubyte color @A) 
    next_pixels  (uword pixels @AY, uword amount @R0) -> clobbers (A,X,Y) 
    pget  (uword x @AX, ubyte y @Y) -> ubyte @A 
    plot  (uword x @AX, ubyte y @Y, ubyte color @R0) 
    position  (uword x @AX, ubyte y @Y) 
    rect  (uword xx, ubyte yy, uword rwidth, ubyte rheight, ubyte color) 
    safe_circle  (uword xcenter, uword ycenter, ubyte radius, ubyte color) 
    safe_disc  (uword xcenter, uword ycenter, ubyte radius, ubyte color) 
    safe_fillrect  (uword xx, ubyte yy, uword rwidth, ubyte rheight, ubyte color) 
    safe_horizontal_line  (uword xx, ubyte yy, uword length, ubyte color) 
    safe_plot  (uword xx, ubyte yy, ubyte color) 
    safe_rect  (uword xx, ubyte yy, uword rwidth, ubyte rheight, ubyte color) 
    safe_vertical_line  (uword xx, ubyte yy, ubyte lheight, ubyte color) 
    set_8_pixels_from_bits  (ubyte bits @R0, ubyte oncolor @A, ubyte offcolor @Y) -> clobbers (X) 
    text  (uword xx, uword yy, ubyte color, uword textptr) 
    text_charset  (ubyte charset) 
    text_mode  () 
    vertical_line  (uword xx, ubyte yy, ubyte lheight, ubyte color) 
}


LIBRARY MODULE NAME: graphics
-----------------------------

graphics  {
    const ubyte  HEIGHT 
    const uword  WIDTH 
    ubyte  background_color 
    ubyte  stroke_color 
    FB_cursor_position2  () -> clobbers (A,X,Y)  = $feff
    circle  (uword xcenter, ubyte ycenter, ubyte radius) 
    clear_screen  (ubyte pixelcolor, ubyte bgcolor) 
    colors  (ubyte stroke, ubyte fill) 
    disable_bitmap_mode  () 
    disc  (uword xcenter, ubyte ycenter, ubyte radius) 
    enable_bitmap_mode  () 
    filled_oval  (uword xcenter, ubyte ycenter, uword h_radius, ubyte v_radius) 
    fillrect  (uword xx, uword yy, uword width, uword height) 
    horizontal_line  (uword xx, uword yy, uword length) 
    line  (uword x1, ubyte y1, uword x2, ubyte y2) 
    oval  (uword xcenter, ubyte ycenter, uword h_radius, ubyte v_radius) 
    plot  (uword plotx @R0, uword ploty @R1) -> clobbers (A,X,Y) 
    rect  (uword xx, uword yy, uword width, uword height) 
    vertical_line  (uword xx, uword yy, uword height) 
}


LIBRARY MODULE NAME: math
-------------------------

math  {
    atan2  (ubyte x1 @R0, ubyte y1 @R1, ubyte x2 @R2, ubyte y2 @R3) -> ubyte @A 
    cos8  (ubyte angle @A) -> clobbers (Y) -> byte @A 
    cos8u  (ubyte angle @A) -> clobbers (Y) -> ubyte @A 
    cosr8  (ubyte radians @A) -> clobbers (Y) -> byte @A 
    cosr8u  (ubyte radians @A) -> clobbers (Y) -> ubyte @A 
    crc16  (uword data, uword length) -> uword 
    crc16_end  () -> uword 
    crc16_start  () 
    crc16_update  (ubyte value @A) 
    crc32  (uword data, uword length) 
    crc32_end  () 
    crc32_end_result  () -> uword @R15, uword @R14 
    crc32_start  () 
    crc32_update  (ubyte value) 
    diff  (ubyte v1 @A, ubyte v2 @Y) -> ubyte @A 
    diffw  (uword w1 @R0, uword w2 @AY) -> uword @AY 
    direction  (ubyte x1, ubyte y1, ubyte x2, ubyte y2) -> ubyte 
    direction_qd  (ubyte quadrant @A, ubyte xdelta @X, ubyte ydelta @Y) -> ubyte @A 
    direction_sc  (byte x1, byte y1, byte x2, byte y2) -> ubyte 
    interpolate  (ubyte v, ubyte inputMin, ubyte inputMax, ubyte outputMin, ubyte outputMax) -> ubyte 
    interpolatef   alias for: floats.interpolate
    lerp  (ubyte v0, ubyte v1, ubyte t) -> ubyte 
    lerpf   alias for: floats.lerp
    lerpf_fast   alias for: floats.lerp_fast
    lerpw  (uword v0, uword v1, uword t) -> uword 
    log2  (ubyte value @A) -> ubyte @Y 
    log2w  (uword value @AY) -> ubyte @Y 
    mul16_last_upper  () -> uword @AY 
    randrange  (ubyte n) -> ubyte 
    randrange_rom  (ubyte n) -> ubyte 
    randrangew  (uword n) -> uword 
    randrangew_rom  (uword n) -> uword 
    rnd  () -> clobbers (Y) -> ubyte @A 
    rnd_rom  () -> clobbers (Y) -> ubyte @A 
    rndseed  (uword seed1 @AY, uword seed2 @R0) -> clobbers (A,Y) 
    rndseed_rom  (uword seed1 @AY, uword seed2 @R0) -> clobbers (A,Y) 
    rndw  () -> uword @AY 
    rndw_rom  () -> uword @AY 
    sin8  (ubyte angle @A) -> clobbers (Y) -> byte @A 
    sin8u  (ubyte angle @A) -> clobbers (Y) -> ubyte @A 
    sinr8  (ubyte radians @A) -> clobbers (Y) -> byte @A 
    sinr8u  (ubyte radians @A) -> clobbers (Y) -> ubyte @A 
}


LIBRARY MODULE NAME: monogfx
----------------------------

monogfx  {
    uword  buffer_visible, buffer_back
    const ubyte  MODE_INVERT 
    const ubyte  MODE_NORMAL 
    const ubyte  MODE_STIPPLE 
    const uword  charset_addr 
    const ubyte  charset_bank 
    uword  height 
    bool  lores_mode 
    ubyte  mode 
    uword[] @shared  times40 
    uword  width 
    circle  (uword xcenter, uword ycenter, ubyte radius, bool draw) 
    clear_screen  (bool draw) 
    cs_innerloop640  (bool draw @A) -> clobbers (Y) 
    disc  (uword xcenter, uword ycenter, ubyte radius, bool draw) 
    drawmode  (ubyte dm) 
    enable_doublebuffer  () 
    fill  (uword x, uword y, bool draw, ubyte stack_rambank) 
    fillrect  (uword xx, uword yy, uword rwidth, uword rheight, bool draw) 
    hires  () 
    horizontal_line  (uword xx, uword yy, uword length, bool draw) 
    line  (uword x1, uword y1, uword x2, uword y2, bool draw) 
    lores  () 
    pget  (uword xx, uword yy) -> bool 
    plot  (uword xx, uword yy, bool draw) 
    position  (uword xx, uword yy) 
    position2  (uword xx, uword yy) 
    rect  (uword xx, uword yy, uword rwidth, uword rheight, bool draw) 
    safe_circle  (uword xcenter, uword ycenter, ubyte radius, bool draw) 
    safe_disc  (uword xcenter, uword ycenter, ubyte radius, bool draw) 
    safe_horizontal_line  (uword xx, uword yy, uword length, bool draw) 
    safe_plot  (uword xx, uword yy, bool draw) 
    swap_buffers  (bool wait_for_vsync) 
    text  (uword xx, uword yy, bool draw, str sctextptr) 
    text_charset  (ubyte charset) 
    textmode  () 
    vertical_line  (uword xx, uword yy, uword lheight, bool draw) 
}


LIBRARY MODULE NAME: palette
----------------------------

palette  {
    channel8to4  (ubyte channelvalue) -> ubyte 
    color8to4  (uword colorpointer) -> uword 
    fade_step  (ubyte index, uword target_rgb) -> bool 
    fade_step_colors  (ubyte startindex, ubyte endindex, uword target_colors) -> bool 
    fade_step_multi  (ubyte startindex, ubyte endindex, uword target_rgb) -> bool 
    get_color  (ubyte index) -> uword 
    get_default   alias for: cx16.get_default_palette
    set_all_black  () 
    set_all_white  () 
    set_c64ntsc  () 
    set_c64pepto  () 
    set_color  (ubyte index, uword color) 
    set_default   alias for: cx16.set_default_palette
    set_default16  () 
    set_grayscale  (ubyte startindex) 
    set_rgb  (uword palette_words_ptr, uword num_colors, ubyte startindex) 
    set_rgb8  (uword palette_bytes_ptr, uword num_colors, ubyte startindex) 
    set_rgb_be  (uword palette_ptr, uword num_colors, ubyte startindex) 
    set_rgb_be_nosplit  (uword palette_ptr, uword num_colors, ubyte startindex) 
    set_rgb_nosplit  (uword palette_words_ptr, uword num_colors, ubyte startindex) 
}


LIBRARY MODULE NAME: psg
------------------------

psg  {
    const ubyte  DISABLED 
    const ubyte  LEFT 
    const ubyte  NOISE 
    const ubyte  PULSE 
    const ubyte  RIGHT 
    const ubyte  SAWTOOTH 
    const ubyte  TRIANGLE 
    ubyte[]  envelope_attacks 
    ubyte[]  envelope_maxvolumes 
    ubyte[]  envelope_releases 
    ubyte[]  envelope_states 
    ubyte[]  envelope_sustains 
    uword[]  envelope_volumes 
    bool[]  voice_enabled 
    envelope  (ubyte voice_num, ubyte maxvolume, ubyte attack, ubyte sustain, ubyte release) 
    envelopes_irq  () -> bool 
    freq  (ubyte voice_num, uword vera_freq) 
    init  () 
    pulse_width  (ubyte voice_num, ubyte pw) 
    silent  () 
    voice  (ubyte voice_num, ubyte channel, ubyte vol, ubyte waveform, ubyte pulsewidth) 
    volume  (ubyte voice_num, ubyte vol) 
}


LIBRARY MODULE NAME: sprites
----------------------------

sprites  {
    const ubyte  COLORS_16 
    const ubyte  COLORS_256 
    const ubyte  SIZE_16 
    const ubyte  SIZE_32 
    const ubyte  SIZE_64 
    const ubyte  SIZE_8 
    const uword  VERA_SPRITEREGS 
    uword @zp  sprite_reg 
    data  (ubyte spritenum, ubyte bank, uword addr) 
    flipx  (ubyte spritenum, bool flipped) 
    flipy  (ubyte spritenum, bool flipped) 
    get_data_ptr  (ubyte spritenum @A) -> ubyte @R1, uword @R0 
    get_data_ptr_internal  (ubyte spritenum) 
    getx  (ubyte spritenum) -> word 
    getxy  (ubyte spritenum) -> word, word 
    gety  (ubyte spritenum) -> word 
    hide  (ubyte spritenum) 
    init  (ubyte spritenum, ubyte databank, uword dataaddr, ubyte width_flag, ubyte height_flag, ubyte colors_flag, ubyte palette_offset) 
    move  (ubyte spritenum, word dx, word dy) 
    movex  (ubyte spritenum, word dx) 
    movey  (ubyte spritenum, word dy) 
    pos  (ubyte spritenum, word xpos, word ypos) 
    pos_batch  (ubyte first_spritenum, ubyte num_sprites, uword xpositions_ptr, uword ypositions_ptr) 
    pos_batch_nosplit  (ubyte first_spritenum, ubyte num_sprites, uword xpositions_ptr, uword ypositions_ptr) 
    reset  (ubyte spritenum_start, ubyte count) 
    set_mousepointer_hand  () 
    set_mousepointer_image  (uword data, bool compressed) 
    set_palette_offset  (ubyte spritenum, ubyte offset) 
    setx  (ubyte spritenum, word xpos) 
    sety  (ubyte spritenum, word ypos) 
    show  (ubyte spritenum) 
    zdepth  (ubyte spritenum, ubyte depth) 
}


LIBRARY MODULE NAME: strings
----------------------------

strings  {
    append  (uword target @R0, uword suffix @R1) -> clobbers (Y) -> ubyte @A 
    compare  (uword string1 @R0, uword string2 @AY) -> clobbers (Y) -> byte @A 
    contains  (uword string @AY, ubyte character @X) -> bool @Pc 
    copy  (uword source @R0, uword target @AY) -> clobbers (A) -> ubyte @Y 
    endswith  (str st, str suffix) -> bool 
    find  (uword string @AY, ubyte character @X) -> ubyte @A, bool @Pc 
    find_eol  (uword string @AY) -> ubyte @A, bool @Pc 
    findstr  (str haystack, str needle) -> ubyte 
    hash  (str string @AY) -> ubyte @A 
    isdigit  (ubyte petsciichar @A) -> bool @Pc 
    isletter  (ubyte petsciichar @A) -> bool @Pc 
    islower  (ubyte petsciichar @A) -> bool @Pc 
    isprint  (ubyte petsciichar @A) -> bool @Pc 
    isspace  (ubyte petsciichar @A) -> bool @Pc 
    isupper  (ubyte petsciichar @A) -> bool @Pc 
    left  (uword source @AX, ubyte length @Y, uword target @R1) -> clobbers (A,Y) 
    length  (uword string @AY) -> clobbers (A) -> ubyte @Y 
    lower  (uword st @AY) -> ubyte @Y 
    lowerchar  (ubyte character @A) -> ubyte @A 
    lstrip  (str s) 
    lstripped  (str s) -> str 
    ltrim  (str s) 
    ltrimmed  (str s) -> str 
    ncompare  (uword string1 @R0, uword string2 @AY, ubyte length @X) -> clobbers (X,Y) -> byte @A 
    pattern_match  (str string @AY, str pattern @R0) -> clobbers (Y) -> bool @A 
    rfind  (uword string @AY, ubyte character @X) -> ubyte @A, bool @Pc 
    right  (uword source @AY, ubyte length @X, uword target @R1) -> clobbers (A,Y) 
    rstrip  (str s) 
    rtrim  (str s) 
    slice  (uword source @R0, ubyte start @A, ubyte length @Y, uword target @R1) -> clobbers (A,Y) 
    startswith  (str st, str prefix) -> bool 
    strip  (str s) 
    trim  (str s) 
    upper  (uword st @AY) -> ubyte @Y 
    upperchar  (ubyte character @A) -> ubyte @A 
}


LIBRARY MODULE NAME: syslib
---------------------------

cbm  {
    &uword  CBINV 
    &uword  CINV 
    &uword  IBASIN 
    &uword  IBSOUT 
    &uword  ICHKIN 
    &uword  ICKOUT 
    &uword  ICLALL 
    &uword  ICLOSE 
    &uword  ICLRCH 
    &uword  ICRNCH 
    &uword  IERROR 
    &uword  IEVAL 
    &uword  IGETIN 
    &uword  IGONE 
    &uword  ILOAD 
    &uword  IMAIN 
    &uword  IOPEN 
    &uword  IQPLOP 
    &uword  IRQ_VEC 
    &uword  ISAVE 
    &uword  ISTOP 
    &uword  NMINV 
    &uword  NMI_VEC 
    &uword  RESET_VEC 
    &ubyte  SAREG 
    &ubyte  SPREG 
    &ubyte  SXREG 
    &ubyte  SYREG 
    &uword  USRADD 
    ACPTR  () -> ubyte @A  = $ffa5
    CHKIN  (ubyte logical @X) -> clobbers (A,X) -> bool @Pc  = $ffc6
    CHKOUT  (ubyte logical @X) -> clobbers (A,X)  = $ffc9
    CHRIN  () -> clobbers (X,Y) -> ubyte @A  = $ffcf
    CHROUT  (ubyte character @A)  = $ffd2
    CINT  () -> clobbers (A,X,Y)  = $ff81
    CIOUT  (ubyte databyte @A)  = $ffa8
    CLALL  () -> clobbers (A,X)  = $ffe7
    CLEARST  () 
    CLOSE  (ubyte logical @A) -> clobbers (A,X,Y)  = $ffc3
    CLRCHN  () -> clobbers (A,X)  = $ffcc
    GETIN  () -> clobbers (X,Y) -> bool @Pc, ubyte @A  = $ffe4
    GETIN2  () -> clobbers (X,Y) -> ubyte @A 
    IOBASE  () -> uword @XY  = $fff3
    IOINIT  () -> clobbers (A,X)  = $ff84
    LISTEN  (ubyte device @A) -> clobbers (A)  = $ffb1
    LOAD  (ubyte verify @A, uword address @XY) -> bool @Pc, ubyte @A, uword @XY  = $ffd5
    MEMBOT  (uword address @XY, bool dir @Pc) -> uword @XY  = $ff9c
    MEMTOP  (uword address @XY, bool dir @Pc) -> uword @XY, ubyte @A  = $ff99
    OPEN  () -> clobbers (X,Y) -> bool @Pc, ubyte @A  = $ffc0
    PLOT  (ubyte col @Y, ubyte row @X, bool dir @Pc) -> clobbers (A) -> ubyte @Y, ubyte @X  = $fff0
    RAMTAS  () -> clobbers (A,X,Y)  = $ff87
    RDTIM  () -> ubyte @A, ubyte @X, ubyte @Y  = $ffde
    RDTIM16  () -> clobbers (X) -> uword @AY 
    RDTIM_safe  () -> ubyte @A, ubyte @X, ubyte @Y 
    READST  () -> ubyte @A  = $ffb7
    RESTOR  () -> clobbers (A,X,Y)  = $ff8a
    SAVE  (ubyte zp_startaddr @A, uword endaddr @XY) -> clobbers (X,Y) -> bool @Pc, ubyte @A  = $ffd8
    SCNKEY  () -> clobbers (A,X,Y)  = $ff9f
    SCREEN  () -> ubyte @X, ubyte @Y  = $ffed
    SECOND  (ubyte address @A) -> clobbers (A)  = $ff93
    SETLFS  (ubyte logical @A, ubyte device @X, ubyte secondary @Y)  = $ffba
    SETMSG  (ubyte value @A)  = $ff90
    SETNAM  (ubyte namelen @A, str filename @XY)  = $ffbd
    SETTIM  (ubyte low @A, ubyte middle @X, ubyte high @Y)  = $ffdb
    SETTMO  (ubyte timeout @A)  = $ffa2
    STOP  () -> clobbers (X) -> bool @Pz, ubyte @A  = $ffe1
    STOP2  () -> clobbers (A,X) -> bool @Pz 
    TALK  (ubyte device @A) -> clobbers (A)  = $ffb4
    TKSA  (ubyte address @A) -> clobbers (A)  = $ff96
    UDTIM  () -> clobbers (A,X)  = $ffea
    UNLSN  () -> clobbers (A)  = $ffae
    UNTLK  () -> clobbers (A)  = $ffab
    VECTOR  (uword userptr @XY, bool dir @Pc) -> clobbers (A,Y)  = $ff8d
    kbdbuf_clear  () 
}

cx16  {
    const ubyte  EXTAPI16_stack_enter_kernal_stack 
    const ubyte  EXTAPI16_stack_leave_kernal_stack 
    const ubyte  EXTAPI16_stack_pop 
    const ubyte  EXTAPI16_stack_push 
    const ubyte  EXTAPI16_test 
    const ubyte  EXTAPI_clear_status 
    const ubyte  EXTAPI_cursor_blink 
    const ubyte  EXTAPI_default_palette 
    const ubyte  EXTAPI_getlfs 
    const ubyte  EXTAPI_iso_cursor_char 
    const ubyte  EXTAPI_joystick_ps2_keycodes 
    const ubyte  EXTAPI_kbd_leds 
    const ubyte  EXTAPI_led_update 
    const ubyte  EXTAPI_memory_decompress_from_func 
    const ubyte  EXTAPI_mouse_set_position 
    const ubyte  EXTAPI_mouse_sprite_offset 
    const ubyte  EXTAPI_pfkey 
    const ubyte  EXTAPI_ps2data_fetch 
    const ubyte  EXTAPI_ps2data_raw 
    const ubyte  EXTAPI_ps2kbd_typematic 
    const ubyte  EXTAPI_scnsiz 
    &uword  KEYHDL 
    &uword  VERA_ADDR 
    &ubyte  VERA_ADDR_H 
    &ubyte  VERA_ADDR_L 
    &ubyte  VERA_ADDR_M 
    &ubyte  VERA_AUDIO_CTRL 
    &ubyte  VERA_AUDIO_DATA 
    &ubyte  VERA_AUDIO_RATE 
    const uword  VERA_BASE 
    &ubyte  VERA_CTRL 
    &ubyte  VERA_DATA0 
    &ubyte  VERA_DATA1 
    &ubyte  VERA_DC_BORDER 
    &ubyte  VERA_DC_HSCALE 
    &ubyte  VERA_DC_HSTART 
    &ubyte  VERA_DC_HSTOP 
    &ubyte  VERA_DC_VER0 
    &ubyte  VERA_DC_VER1 
    &ubyte  VERA_DC_VER2 
    &ubyte  VERA_DC_VER3 
    &ubyte  VERA_DC_VIDEO 
    &ubyte  VERA_DC_VSCALE 
    &ubyte  VERA_DC_VSTART 
    &ubyte  VERA_DC_VSTOP 
    &ubyte  VERA_FX_ACCUM 
    &ubyte  VERA_FX_ACCUM_RESET 
    &ubyte  VERA_FX_CACHE_H 
    &ubyte  VERA_FX_CACHE_L 
    &ubyte  VERA_FX_CACHE_M 
    &ubyte  VERA_FX_CACHE_U 
    &ubyte  VERA_FX_CTRL 
    &ubyte  VERA_FX_MAPBASE 
    &ubyte  VERA_FX_MULT 
    &uword  VERA_FX_POLY_FILL 
    &ubyte  VERA_FX_POLY_FILL_H 
    &ubyte  VERA_FX_POLY_FILL_L 
    &ubyte  VERA_FX_TILEBASE 
    &uword  VERA_FX_X_INCR 
    &ubyte  VERA_FX_X_INCR_H 
    &ubyte  VERA_FX_X_INCR_L 
    &uword  VERA_FX_X_POS 
    &ubyte  VERA_FX_X_POS_H 
    &ubyte  VERA_FX_X_POS_L 
    &ubyte  VERA_FX_X_POS_S 
    &uword  VERA_FX_Y_INCR 
    &ubyte  VERA_FX_Y_INCR_H 
    &ubyte  VERA_FX_Y_INCR_L 
    &uword  VERA_FX_Y_POS 
    &ubyte  VERA_FX_Y_POS_H 
    &ubyte  VERA_FX_Y_POS_L 
    &ubyte  VERA_FX_Y_POS_S 
    &ubyte  VERA_IEN 
    &ubyte  VERA_IRQLINE_L 
    &ubyte  VERA_ISR 
    &ubyte  VERA_L0_CONFIG 
    &uword  VERA_L0_HSCROLL 
    &ubyte  VERA_L0_HSCROLL_H 
    &ubyte  VERA_L0_HSCROLL_L 
    &ubyte  VERA_L0_MAPBASE 
    &ubyte  VERA_L0_TILEBASE 
    &uword  VERA_L0_VSCROLL 
    &ubyte  VERA_L0_VSCROLL_H 
    &ubyte  VERA_L0_VSCROLL_L 
    &ubyte  VERA_L1_CONFIG 
    &uword  VERA_L1_HSCROLL 
    &ubyte  VERA_L1_HSCROLL_H 
    &ubyte  VERA_L1_HSCROLL_L 
    &ubyte  VERA_L1_MAPBASE 
    &ubyte  VERA_L1_TILEBASE 
    &uword  VERA_L1_VSCROLL 
    &ubyte  VERA_L1_VSCROLL_H 
    &ubyte  VERA_L1_VSCROLL_L 
    &ubyte  VERA_SCANLINE_L 
    &ubyte  VERA_SPI_CTRL 
    &ubyte  VERA_SPI_DATA 
    const uword  VIA1_BASE 
    const uword  VIA2_BASE 
    &ubyte  YM_ADDRESS 
    &ubyte  YM_DATA 
    &ubyte  edkeybk 
    &uword  edkeyvec 
    const uword  extdev 
    &uword  r0 
    &ubyte  r0H 
    &ubyte  r0L 
    &bool  r0bH 
    &bool  r0bL 
    &word  r0s 
    &byte  r0sH 
    &byte  r0sL 
    &uword  r1 
    &uword  r10 
    &ubyte  r10H 
    &ubyte  r10L 
    &bool  r10bH 
    &bool  r10bL 
    &word  r10s 
    &byte  r10sH 
    &byte  r10sL 
    &uword  r11 
    &ubyte  r11H 
    &ubyte  r11L 
    &bool  r11bH 
    &bool  r11bL 
    &word  r11s 
    &byte  r11sH 
    &byte  r11sL 
    &uword  r12 
    &ubyte  r12H 
    &ubyte  r12L 
    &bool  r12bH 
    &bool  r12bL 
    &word  r12s 
    &byte  r12sH 
    &byte  r12sL 
    &uword  r13 
    &ubyte  r13H 
    &ubyte  r13L 
    &bool  r13bH 
    &bool  r13bL 
    &word  r13s 
    &byte  r13sH 
    &byte  r13sL 
    &uword  r14 
    &ubyte  r14H 
    &ubyte  r14L 
    &bool  r14bH 
    &bool  r14bL 
    &word  r14s 
    &byte  r14sH 
    &byte  r14sL 
    &uword  r15 
    &ubyte  r15H 
    &ubyte  r15L 
    &bool  r15bH 
    &bool  r15bL 
    &word  r15s 
    &byte  r15sH 
    &byte  r15sL 
    &ubyte  r1H 
    &ubyte  r1L 
    &bool  r1bH 
    &bool  r1bL 
    &word  r1s 
    &byte  r1sH 
    &byte  r1sL 
    &uword  r2 
    &ubyte  r2H 
    &ubyte  r2L 
    &bool  r2bH 
    &bool  r2bL 
    &word  r2s 
    &byte  r2sH 
    &byte  r2sL 
    &uword  r3 
    &ubyte  r3H 
    &ubyte  r3L 
    &bool  r3bH 
    &bool  r3bL 
    &word  r3s 
    &byte  r3sH 
    &byte  r3sL 
    &uword  r4 
    &ubyte  r4H 
    &ubyte  r4L 
    &bool  r4bH 
    &bool  r4bL 
    &word  r4s 
    &byte  r4sH 
    &byte  r4sL 
    &uword  r5 
    &ubyte  r5H 
    &ubyte  r5L 
    &bool  r5bH 
    &bool  r5bL 
    &word  r5s 
    &byte  r5sH 
    &byte  r5sL 
    &uword  r6 
    &ubyte  r6H 
    &ubyte  r6L 
    &bool  r6bH 
    &bool  r6bL 
    &word  r6s 
    &byte  r6sH 
    &byte  r6sL 
    &uword  r7 
    &ubyte  r7H 
    &ubyte  r7L 
    &bool  r7bH 
    &bool  r7bL 
    &word  r7s 
    &byte  r7sH 
    &byte  r7sL 
    &uword  r8 
    &ubyte  r8H 
    &ubyte  r8L 
    &bool  r8bH 
    &bool  r8bL 
    &word  r8s 
    &byte  r8sH 
    &byte  r8sL 
    &uword  r9 
    &ubyte  r9H 
    &ubyte  r9L 
    &bool  r9bH 
    &bool  r9bL 
    &word  r9s 
    &byte  r9sH 
    &byte  r9sL 
    &ubyte  stavec 
    &ubyte  via1acr 
    &ubyte  via1ddra 
    &ubyte  via1ddrb 
    &ubyte  via1ier 
    &ubyte  via1ifr 
    &ubyte  via1ora 
    &ubyte  via1pcr 
    &ubyte  via1pra 
    &ubyte  via1prb 
    &ubyte  via1sr 
    &ubyte  via1t1h 
    &ubyte  via1t1l 
    &ubyte  via1t1lh 
    &ubyte  via1t1ll 
    &ubyte  via1t2h 
    &ubyte  via1t2l 
    &ubyte  via2acr 
    &ubyte  via2ddra 
    &ubyte  via2ddrb 
    &ubyte  via2ier 
    &ubyte  via2ifr 
    &ubyte  via2ora 
    &ubyte  via2pcr 
    &ubyte  via2pra 
    &ubyte  via2prb 
    &ubyte  via2sr 
    &ubyte  via2t1h 
    &ubyte  via2t1l 
    &ubyte  via2t1lh 
    &ubyte  via2t1ll 
    &ubyte  via2t2h 
    &ubyte  via2t2l 
    BSAVE  (ubyte zp_startaddr @A, uword endaddr @XY) -> clobbers (X,Y) -> bool @Pc, ubyte @A  = $feba
    CLOSE_ALL  (ubyte device @A) -> clobbers (A,X,Y)  = $ff4a
    FB_cursor_next_line  (uword x @R0) -> clobbers (A,X,Y)  = $ff02
    FB_cursor_position  (uword x @R0, uword y @R1) -> clobbers (A,X,Y)  = $feff
    FB_fill_pixels  (uword count @R0, uword pstep @R1, ubyte color @A) -> clobbers (A,X,Y)  = $ff17
    FB_filter_pixels  (uword pointer @R0, uword count @R1) -> clobbers (A,X,Y)  = $ff1a
    FB_get_info  () -> clobbers (X,Y) -> byte @A, uword @R0, uword @R1  = $fef9
    FB_get_pixel  () -> clobbers (X,Y) -> ubyte @A  = $ff05
    FB_get_pixels  (uword pointer @R0, uword count @R1) -> clobbers (A,X,Y)  = $ff08
    FB_init  () -> clobbers (A,X,Y)  = $fef6
    FB_move_pixels  (uword sx @R0, uword sy @R1, uword tx @R2, uword ty @R3, uword count @R4) -> clobbers (A,X,Y)  = $ff1d
    FB_set_8_pixels  (ubyte pattern @A, ubyte color @X) -> clobbers (A,X,Y)  = $ff11
    FB_set_8_pixels_opaque  (ubyte pattern @R0, ubyte mask @A, ubyte color1 @X, ubyte color2 @Y) -> clobbers (A,X,Y)  = $ff14
    FB_set_palette  (uword pointer @R0, ubyte index @A, ubyte colorcount @X) -> clobbers (A,X,Y)  = $fefc
    FB_set_pixel  (ubyte color @A) -> clobbers (A,X,Y)  = $ff0b
    FB_set_pixels  (uword pointer @R0, uword count @R1) -> clobbers (A,X,Y)  = $ff0e
    GRAPH_clear  () -> clobbers (A,X,Y)  = $ff23
    GRAPH_draw_image  (uword x @R0, uword y @R1, uword ptr @R2, uword width @R3, uword height @R4) -> clobbers (A,X,Y)  = $ff38
    GRAPH_draw_line  (uword x1 @R0, uword y1 @R1, uword x2 @R2, uword y2 @R3) -> clobbers (A,X,Y)  = $ff2c
    GRAPH_draw_oval  (uword x @R0, uword y @R1, uword width @R2, uword height @R3, bool fill @Pc) -> clobbers (A,X,Y)  = $ff35
    GRAPH_draw_rect  (uword x @R0, uword y @R1, uword width @R2, uword height @R3, uword cornerradius @R4, bool fill @Pc) -> clobbers (A,X,Y)  = $ff2f
    GRAPH_get_char_size  (ubyte baseline @A, ubyte width @X, ubyte height_or_style @Y, bool is_control @Pc) -> clobbers (A,X,Y)  = $ff3e
    GRAPH_init  (uword vectors @R0) -> clobbers (A,X,Y)  = $ff20
    GRAPH_move_rect  (uword sx @R0, uword sy @R1, uword tx @R2, uword ty @R3, uword width @R4, uword height @R5) -> clobbers (A,X,Y)  = $ff32
    GRAPH_put_char  (uword x @R0, uword y @R1, ubyte character @A) -> clobbers (A,X,Y)  = $ff41
    GRAPH_put_next_char  (ubyte character @A) -> clobbers (A,X,Y)  = $ff41
    GRAPH_set_colors  (ubyte stroke @A, ubyte fill @X, ubyte background @Y) -> clobbers (A,X,Y)  = $ff29
    GRAPH_set_font  (uword fontptr @R0) -> clobbers (A,X,Y)  = $ff3b
    GRAPH_set_window  (uword x @R0, uword y @R1, uword width @R2, uword height @R3) -> clobbers (A,X,Y)  = $ff26
    JSRFAR  ()  = $ff6e
    LKUPLA  (ubyte la @A) -> clobbers (A,X,Y)  = $ff59
    LKUPSA  (ubyte sa @Y) -> clobbers (A,X,Y)  = $ff5c
    MACPTR  (ubyte length @A, uword buffer @XY, bool dontAdvance @Pc) -> clobbers (A) -> bool @Pc, uword @XY  = $ff44
    MCIOUT  (ubyte length @A, uword buffer @XY, bool dontAdvance @Pc) -> clobbers (A) -> bool @Pc, uword @XY  = $feb1
    PRIMM  ()  = $ff7d
    audio_init  () -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c09f
    bas_fmchordstring  (ubyte length @A, str string @XY) -> clobbers (A,X,Y) @bank 10 = $c08d
    bas_fmfreq  (ubyte channel @A, uword freq @XY, bool noretrigger @Pc) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c000
    bas_fmnote  (ubyte channel @A, ubyte note @X, ubyte fracsemitone @Y, bool noretrigger @Pc) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c003
    bas_fmplaystring  (ubyte length @A, str string @XY) -> clobbers (A,X,Y) @bank 10 = $c006
    bas_fmvib  (ubyte speed @A, ubyte depth @X) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c009
    bas_playstringvoice  (ubyte channel @A) -> clobbers (Y) @bank 10 = $c00c
    bas_psgchordstring  (ubyte length @A, str string @XY) -> clobbers (A,X,Y) @bank 10 = $c090
    bas_psgfreq  (ubyte voice @A, uword freq @XY) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c00f
    bas_psgnote  (ubyte voice @A, ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c012
    bas_psgplaystring  (ubyte length @A, str string @XY) -> clobbers (A,X,Y) @bank 10 = $c018
    bas_psgwav  (ubyte voice @A, ubyte waveform @X) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c015
    clock_get_date_time  () -> clobbers (A,X,Y) -> uword @R0, uword @R1, uword @R2, uword @R3  = $ff50
    clock_set_date_time  (uword yearmonth @R0, uword dayhours @R1, uword minsecs @R2, uword jiffiesweekday @R3) -> clobbers (A,X,Y)  = $ff4d
    console_get_char  () -> clobbers (X,Y) -> ubyte @A  = $fee1
    console_init  (uword x @R0, uword y @R1, uword width @R2, uword height @R3) -> clobbers (A,X,Y)  = $fedb
    console_put_char  (ubyte character @A, bool wrapping @Pc) -> clobbers (A,X,Y)  = $fede
    console_put_image  (uword pointer @R0, uword width @R1, uword height @R2) -> clobbers (A,X,Y)  = $fed8
    console_set_paging_message  (uword msgptr @R0) -> clobbers (A,X,Y)  = $fed5
    cpu_is_65816  () -> bool @A 
    disable_irq_handlers  () 
    disable_irqs  () -> clobbers (A) 
    enable_irq_handlers  (bool disable_all_irq_sources @Pc) -> clobbers (A,Y) 
    enter_basic  (bool cold_or_warm @Pc) -> clobbers (A,X,Y)  = $ff47
    entropy_get  () -> ubyte @A, ubyte @X, ubyte @Y  = $fecf
    extapi  (ubyte callnumber @A) -> clobbers (A,X,Y)  = $feab
    fetch  (ubyte zp_startaddr @A, ubyte bank @X, ubyte index @Y) -> clobbers (X) -> ubyte @A  = $ff74
    get_charset  () -> ubyte @A 
    get_chrin_keyhandler  () -> ubyte @R0, uword @R1 
    get_default_palette  () -> ubyte @A, uword @XY 
    get_program_args  (uword buffer @R0, ubyte buf_size @R1, bool binary @Pc) 
    get_screen_mode  () -> ubyte @A, ubyte @X, ubyte @Y 
    getlfs  () -> ubyte @X, ubyte @A, ubyte @Y 
    getrambank  () -> ubyte @A 
    getrombank  () -> ubyte @A 
    i2c_batch_read  (ubyte device @X, uword buffer @R0, uword length @R1, bool advance @Pc) -> clobbers (A,Y) -> bool @Pc  = $feb4
    i2c_batch_write  (ubyte device @X, uword buffer @R0, uword length @R1, bool advance @Pc) -> clobbers (A,Y) -> bool @Pc  = $feb7
    i2c_read_byte  (ubyte device @X, ubyte offset @Y) -> clobbers (X,Y) -> ubyte @A, bool @Pc  = $fec6
    i2c_write_byte  (ubyte device @X, ubyte offset @Y, ubyte data @A) -> clobbers (A,X,Y) -> bool @Pc  = $fec9
    iso_cursor_char  (ubyte character @X) -> clobbers (A,X,Y) 
    joystick_get  (ubyte joynr @A) -> uword @AX, bool @Y  = $ff56
    joystick_scan  () -> clobbers (A,X,Y)  = $ff53
    joysticks_detect  () -> ubyte 
    joysticks_getall  (bool also_keyboard_js) -> uword 
    kbdbuf_get_modifiers  () -> ubyte @A  = $fec0
    kbdbuf_peek  () -> ubyte @A, ubyte @X  = $febd
    kbdbuf_put  (ubyte key @A) -> clobbers (X)  = $fec3
    keymap  (uword identifier @XY, bool read @Pc) -> bool @Pc  = $fed2
    memory_copy  (uword source @R0, uword target @R1, uword num_bytes @R2) -> clobbers (A,X,Y)  = $fee7
    memory_crc  (uword address @R0, uword num_bytes @R1) -> clobbers (A,X,Y) -> uword @R2  = $feea
    memory_decompress  (uword input @R0, uword output @R1) -> clobbers (A,X,Y) -> uword @R1  = $feed
    memory_decompress_from_func  (uword datafunction @R4, uword output @R1) -> clobbers (A,X,Y) -> uword @R1 
    memory_fill  (uword address @R0, uword num_bytes @R1, ubyte value @A) -> clobbers (A,X,Y)  = $fee4
    monitor  () -> clobbers (A,X,Y)  = $fecc
    mouse_config  (byte shape @A, ubyte resX @X, ubyte resY @Y) -> clobbers (A,X,Y)  = $ff68
    mouse_config2  (byte shape @A) -> clobbers (A,X,Y) 
    mouse_get  (ubyte zdataptr @X) -> ubyte @A, byte @X  = $ff6b
    mouse_get_sprite_offset  () -> clobbers (A,X,Y) -> word @R0, word @R1 
    mouse_pos  () -> ubyte @A, uword @R0, uword @R1, byte @X 
    mouse_present  () -> bool 
    mouse_scan  () -> clobbers (A,X,Y)  = $ff71
    mouse_set_pos  (uword xpos @R0, uword ypos @R1) -> clobbers (X) 
    mouse_set_sprite_offset  (word xoffset @R0, word yoffset @R1) -> clobbers (A,X,Y) 
    notecon_bas2fm  (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc @bank 10 = $c01b
    notecon_bas2midi  (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc @bank 10 = $c01e
    notecon_bas2psg  (ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A) -> uword @XY, bool @Pc @bank 10 = $c021
    notecon_fm2bas  (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc @bank 10 = $c024
    notecon_fm2midi  (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc @bank 10 = $c027
    notecon_fm2psg  (ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A) -> uword @XY, bool @Pc @bank 10 = $c02a
    notecon_freq2bas  (uword freqHz @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc @bank 10 = $c02d
    notecon_freq2fm  (uword freqHz @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc @bank 10 = $c030
    notecon_freq2midi  (uword freqHz @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc @bank 10 = $c033
    notecon_freq2psg  (uword freqHz @XY) -> clobbers (A) -> uword @XY, bool @Pc @bank 10 = $c036
    notecon_midi2bas  (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc @bank 10 = $c039
    notecon_midi2fm  (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc @bank 10 = $c03c
    notecon_midi2psg  (ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A) -> uword @XY, bool @Pc @bank 10 = $c03f
    notecon_psg2bas  (uword freq @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc @bank 10 = $c042
    notecon_psg2fm  (uword freq @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc @bank 10 = $c045
    notecon_psg2midi  (uword freq @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc @bank 10 = $c048
    numbanks  () -> clobbers (X) -> uword @AY 
    pop_rambank  () 
    pop_rombank  () 
    poweroff_system  () 
    psg_getatten  (ubyte voice @A) -> clobbers (Y) -> ubyte @X @bank 10 = $c093
    psg_getpan  (ubyte voice @A) -> clobbers (Y) -> ubyte @X @bank 10 = $c096
    psg_init  () -> clobbers (A,X,Y) @bank 10 = $c04b
    psg_playfreq  (ubyte voice @A, uword freq @XY) -> clobbers (A,X,Y) @bank 10 = $c04e
    psg_read  (ubyte offset @X, bool cookedVol @Pc) -> clobbers (Y) -> ubyte @A @bank 10 = $c051
    psg_setatten  (ubyte voice @A, ubyte attenuation @X) -> clobbers (A,X,Y) @bank 10 = $c054
    psg_setfreq  (ubyte voice @A, uword freq @XY) -> clobbers (A,X,Y) @bank 10 = $c057
    psg_setpan  (ubyte voice @A, ubyte panning @X) -> clobbers (A,X,Y) @bank 10 = $c05a
    psg_setvol  (ubyte voice @A, ubyte volume @X) -> clobbers (A,X,Y) @bank 10 = $c05d
    psg_write  (ubyte value @A, ubyte offset @X) -> clobbers (Y) @bank 10 = $c060
    psg_write_fast  (ubyte value @A, ubyte offset @X) -> clobbers (Y) @bank 10 = $c0a2
    push_rambank  (ubyte newbank @A) -> clobbers (Y) 
    push_rombank  (ubyte newbank @A) -> clobbers (Y) 
    rambank  (ubyte bank @A) 
    reset_system  () 
    restore_vera_context  () -> clobbers (A) 
    restore_virtual_registers  () -> clobbers (A,Y) 
    rom_version  () -> clobbers (Y) -> ubyte @A, bool @Pc 
    rombank  (ubyte bank @A) 
    save_vera_context  () -> clobbers (A) 
    save_virtual_registers  () -> clobbers (A,Y) 
    scnsiz  (ubyte width @X, ubyte heigth @Y) -> clobbers (A,X,Y) 
    screen_mode  (ubyte mode @A, bool getCurrent @Pc) -> ubyte @A, ubyte @X, ubyte @Y, bool @Pc  = $ff5f
    screen_set_charset  (ubyte charset @A, uword charsetptr @XY) -> clobbers (A,X,Y)  = $ff62
    search_x16edit  () -> ubyte 
    set_aflow_irq_handler  (uword address @AY) -> clobbers (A) 
    set_chrin_keyhandler  (ubyte handlerbank @A, uword handler @XY) -> clobbers (A) 
    set_default_palette  () 
    set_led_state  (bool on) 
    set_line_irq_handler  (uword rasterline @R0, uword address @AY) -> clobbers (A,Y) 
    set_program_args  (uword args_ptr, ubyte args_size) 
    set_screen_mode  (ubyte mode @A) -> clobbers (A,X,Y) 
    set_sprcol_irq_handler  (uword address @AY) -> clobbers (A) 
    set_vsync_irq_handler  (uword address @AY) -> clobbers (A) 
    sprite_set_image  (uword pixels @R0, uword mask @R1, ubyte bpp @R2, ubyte number @A, ubyte width @X, ubyte height @Y, bool apply_mask @Pc) -> clobbers (A,X,Y) -> bool @Pc  = $fef0
    sprite_set_position  (uword x @R0, uword y @R1, ubyte number @A) -> clobbers (A,X,Y)  = $fef3
    stash  (ubyte data @A, ubyte bank @X, ubyte index @Y) -> clobbers (X)  = $ff77
    vaddr  (ubyte bank @A, uword address @R0, ubyte addrsel @R1, byte autoIncrOrDecrByOne @Y) -> clobbers (A) 
    vaddr_autodecr  (ubyte bank @A, uword address @R0, ubyte addrsel @R1, uword autoDecrAmount @R2) -> clobbers (A,Y) 
    vaddr_autoincr  (ubyte bank @A, uword address @R0, ubyte addrsel @R1, uword autoIncrAmount @R2) -> clobbers (A,Y) 
    vaddr_clone  (ubyte port @A) -> clobbers (A,X,Y) 
    vpeek  (ubyte bank @A, uword address @XY) -> ubyte @A 
    vpoke  (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) 
    vpoke_and  (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) 
    vpoke_mask  (ubyte bank @A, uword address @R0, ubyte mask @X, ubyte value @Y) -> clobbers (A) 
    vpoke_or  (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) 
    vpoke_xor  (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) 
    x16edit_default  () -> clobbers (A,X,Y)  = $c000
    x16edit_loadfile  (ubyte firstbank @X, ubyte lastbank @Y, str filename @R0, ubyte filenameLength @R1) -> clobbers (A,X,Y)  = $c003
    x16edit_loadfile_options  (ubyte firstbank @X, ubyte lastbank @Y, str filename @R0, uword filenameLengthAndOptions @R1, uword tabstopAndWordwrap @R2, uword disknumberAndColors @R3, uword headerAndStatusColors @R4) -> clobbers (A,X,Y)  = $c006
    ym_get_chip_type  () -> clobbers (X) -> ubyte @A @bank 10 = $c0a5
    ym_getatten  (ubyte channel @A) -> clobbers (Y) -> ubyte @X @bank 10 = $c099
    ym_getpan  (ubyte channel @A) -> clobbers (Y) -> ubyte @X @bank 10 = $c09c
    ym_init  () -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c063
    ym_loaddefpatches  () -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c066
    ym_loadpatch  (ubyte channel @A, uword patchOrAddress @XY, bool what @Pc) -> clobbers (A,X,Y) @bank 10 = $c069
    ym_loadpatchlfn  (ubyte channel @A, ubyte lfn @X) -> clobbers (X,Y) -> ubyte @A, bool @Pc @bank 10 = $c06c
    ym_playdrum  (ubyte channel @A, ubyte note @X) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c06f
    ym_playnote  (ubyte channel @A, ubyte kc @X, ubyte kf @Y, bool notrigger @Pc) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c072
    ym_read  (ubyte register @X, bool cooked @Pc) -> clobbers (Y) -> ubyte @A, bool @Pc @bank 10 = $c081
    ym_release  (ubyte channel @A) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c084
    ym_setatten  (ubyte channel @A, ubyte attenuation @X) -> clobbers (Y) -> bool @Pc @bank 10 = $c075
    ym_setdrum  (ubyte channel @A, ubyte note @X) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c078
    ym_setnote  (ubyte channel @A, ubyte kc @X, ubyte kf @Y) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c07b
    ym_setpan  (ubyte channel @A, ubyte panning @X) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c07e
    ym_trigger  (ubyte channel @A, bool noRelease @Pc) -> clobbers (A,X,Y) -> bool @Pc @bank 10 = $c087
    ym_write  (ubyte value @A, ubyte register @X) -> clobbers (Y) -> bool @Pc @bank 10 = $c08a
}

sys  {
    const byte  MAX_BYTE 
    const float  MAX_FLOAT 
    const ubyte  MAX_UBYTE 
    const uword  MAX_UWORD 
    const word  MAX_WORD 
    const byte  MIN_BYTE 
    const float  MIN_FLOAT 
    const ubyte  MIN_UBYTE 
    const uword  MIN_UWORD 
    const word  MIN_WORD 
    const ubyte  SIZEOF_BOOL 
    const ubyte  SIZEOF_BYTE 
    const ubyte  SIZEOF_FLOAT 
    const ubyte  SIZEOF_LONG 
    const ubyte  SIZEOF_UBYTE 
    const ubyte  SIZEOF_UWORD 
    const ubyte  SIZEOF_WORD 
    const ubyte  target 
    clear_carry  () 
    clear_irqd  () 
    disable_caseswitch  () 
    enable_caseswitch  () 
    exit  (ubyte returnvalue @A) 
    exit2  (ubyte resulta @A, ubyte resultx @X, ubyte resulty @Y) 
    exit3  (ubyte resulta @A, ubyte resultx @X, ubyte resulty @Y, bool carry @Pc) 
    get_as_returnaddress  (uword address @XY) -> uword @AX 
    internal_stringcopy  (uword source @R0, uword target @AY) -> clobbers (A,Y) 
    irqsafe_clear_irqd  () 
    irqsafe_set_irqd  () 
    memcmp  (uword address1 @R0, uword address2 @R1, uword size @AY) -> byte @A 
    memcopy  (uword source @R0, uword target @R1, uword count @AY) -> clobbers (A,X,Y) 
    memset  (uword mem @R0, uword numbytes @R1, ubyte value @A) -> clobbers (A,X,Y) 
    memsetw  (uword mem @R0, uword numwords @R1, uword value @AY) -> clobbers (A,X,Y) 
    pop  () -> ubyte @A 
    popw  () -> uword @AY 
    poweroff_system  () 
    progend  () -> uword @AY 
    progstart  () -> uword @AY 
    push  (ubyte value @A) 
    push_returnaddress  (uword address @XY) 
    pushw  (uword value @AY) 
    read_flags  () -> ubyte @A 
    reset_system  () 
    restore_irq  () -> clobbers (A) 
    restore_prog8_internals  () 
    save_prog8_internals  () 
    set_carry  () 
    set_irq  (uword handler @AY) -> clobbers (A) 
    set_irqd  () 
    set_rasterirq  (uword handler @AY, uword rasterpos @R0) -> clobbers (A) 
    set_rasterline  (uword line @AY) 
    wait  (uword jiffies @AY) -> clobbers (X) 
    waitvsync  () 
}

p8_sys_startup  {
    cleanup_at_exit  () 
    init_system  () 
    init_system_phase2  () 
}


LIBRARY MODULE NAME: test_stack
-------------------------------

test_stack  {
    test  () 
}


LIBRARY MODULE NAME: textio
---------------------------

txt  {
    const ubyte  DEFAULT_HEIGHT 
    const ubyte  DEFAULT_WIDTH 
    const long  VERA_TEXTMATRIX 
    ubyte[]  color_to_charcode 
    bell  () 
    chrout  (ubyte character @A)  = $ffd2
    chrout_lit  (ubyte character @A) 
    clear_screen  () 
    clear_screenchars  (ubyte character @A) -> clobbers (X,Y) 
    clear_screencolors  (ubyte color @A) -> clobbers (X,Y) 
    cls  () 
    color  (ubyte txtcol) 
    color2  (ubyte txtcol, ubyte bgcol) 
    column  (ubyte col @A) -> clobbers (A,X,Y) 
    cp437  () 
    fill_screen  (ubyte character @A, ubyte color @Y) -> clobbers (A,X) 
    get_column  () -> ubyte @Y 
    get_cursor  () -> ubyte @X, ubyte @Y 
    get_row  () -> ubyte @X 
    getchr  (ubyte col @A, ubyte row @Y) -> ubyte @A 
    getclr  (ubyte col @A, ubyte row @Y) -> ubyte @A 
    height  () -> clobbers (X,Y) -> ubyte @A 
    home  () 
    input_chars  (uword buffer @AY) -> clobbers (A) -> ubyte @Y 
    iso  () 
    iso16  () 
    iso5  () 
    iso_off  () 
    kata  () 
    lowercase  () 
    nl  () 
    petscii2scr  (ubyte petscii_char @A) -> ubyte @A 
    petscii2scr_str  (str petscii_string @AY) 
    plot  (ubyte col @Y, ubyte row @X) 
    print  (str text @AY) -> clobbers (A,Y) 
    print_b  (byte value @A) -> clobbers (A,X,Y) 
    print_bool  (bool value) 
    print_f   alias for: floats.print
    print_lit  (str text @AY) -> clobbers (A,Y) 
    print_ub  (ubyte value @A) -> clobbers (A,X,Y) 
    print_ub0  (ubyte value @A) -> clobbers (A,X,Y) 
    print_ubbin  (ubyte value @A, bool prefix @Pc) -> clobbers (A,X,Y) 
    print_ubhex  (ubyte value @A, bool prefix @Pc) -> clobbers (A,X,Y) 
    print_uw  (uword value @AY) -> clobbers (A,X,Y) 
    print_uw0  (uword value @AY) -> clobbers (A,X,Y) 
    print_uwbin  (uword value @AY, bool prefix @Pc) -> clobbers (A,X,Y) 
    print_uwhex  (uword value @AY, bool prefix @Pc) -> clobbers (A,X,Y) 
    print_w  (word value @AY) -> clobbers (A,X,Y) 
    row  (ubyte rownum @A) -> clobbers (A,X,Y) 
    scroll_down  () -> clobbers (A,X,Y) 
    scroll_left  () -> clobbers (A,X,Y) 
    scroll_right  () -> clobbers (A,X,Y) 
    scroll_up  () -> clobbers (A,X,Y) 
    setcc  (ubyte col, ubyte row, ubyte character, ubyte charcolor) 
    setcc2  (ubyte col, ubyte row, ubyte character, ubyte colors) 
    setchr  (ubyte col @X, ubyte row @Y, ubyte character @A) -> clobbers (A) 
    setclr  (ubyte col @X, ubyte row @Y, ubyte color @A) -> clobbers (A) 
    spc  () 
    t256c  (bool enable) 
    uppercase  () 
    waitkey  () -> ubyte @A 
    width  () -> clobbers (X,Y) -> ubyte @A 
}


LIBRARY MODULE NAME: verafx
---------------------------

verafx  {
    available  () -> bool 
    clear  (ubyte vbank, uword vaddr, ubyte data, uword num_longwords) 
    copy  (ubyte srcbank, uword srcaddr, ubyte tgtbank, uword tgtaddr, uword num_longwords) 
    muls  (word value1 @R0, word value2 @R1) -> clobbers (X) -> word @AY, word @R0 
    mult16  (uword value1 @R0, uword value2 @R1) -> clobbers (X) -> uword @AY 
    transparency  (bool enable) 
}


