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Unclear how to setup and use PeNet #214

@aroenai

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@aroenai

I realize this is probably geared more towards more advanced users but I can't seem to find any information on how to setup a project and use PeNet for changing imports. The https://secanablog.wordpress.com/2020/06/12/add-an-import-to-a-pe-file/ page doesn't go into any detail for any of the environment setup and goes straight to code.

Essentially I'm looking to replace the imports on an old Win32 game to remove the need for calling WinG32.dll and the depreciated WinHelpA api without the need for convoluted DLL injection that can trigger AV.

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