Mood boards in a content-first design process — Thomas Byttebier

How style tiles can work great in combination with content prototypes:

Surprisingly, it helps clients understand the HTML content prototype better. They now clearly see the difference and the relationship between content and design. In general it helps me explain the content-first process better and it helps them make more sense of it.

Mood boards in a content-first design process — Thomas Byttebier

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Related links

agile approach | The Anatomy of a Design Decision: Examiner’s 2012 Campaign Site

Samantha gives the rundown of a hands-on use of Style Tiles.

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Accessibility for Teams

I really, really like the way that this straightforward accessibility guide is subdivided by discipline. As Maya wrote in the blog post announcing its launch:

Each person on a team, whether you’re a manager, designer, or developer, has a role to play. Your responsibilities are different depending on your role. So that’s how we structured the guide, with a separate section for each of five roles:

  • Product management
  • Content design
  • UX design
  • Visual design
  • Front-end development

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Creating a pattern library in Sketch, Roobottom.com

A smart approach to creating patterns as symbols in Sketch. Sounds like diligence and vigilance is required to make it work, but then, that’s true of any pattern library.

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Painting with Code : Airbnb Design

Very clever stuff here from Jon in the tradition of Bret Victor—alter Sketch files by directly manipulating code (React, in this case).

I’m not sure the particular use-case outlined here is going to apply much outside of AirBnB (just because the direction of code-to-Sketch feels inverted from most processes) but the underlying idea of treating visual design assets and code as two manifestations of the same process …that’s very powerful.

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Where visual design fits in a process – Occasional writing from @rivalee

I think the distinction between ‘how it works’ and ‘how it looks’ is blurrier than we think.

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