system.css | A design system for building retro Apple-inspired interfaces
A stylesheet for when you’re nostalgic for the old Mac OS.
Marcin has outdone himself this time. Not only has he created an exhaustive history of the settings controls in Apple interfaces, he’s gone and made them all interactive!
While it’s easy to be blown away by the detail of the interactive elements here, it’s also worth taking a moment to appreciate just how good the writing is too.
Bravo!
A stylesheet for when you’re nostalgic for the old Mac OS.
From Xerox PARC to the World Wide Web:
The internet did not use a visual spatial metaphor. Despite being accessed through and often encompassed by the desktop environment, the internet felt well and truly placeless (or perhaps everywhere). Hyperlinks were wormholes through the spatial metaphor, allowing a user to skip laterally across directories stored on disparate servers, as well as horizontally, deep into a file system without having to access the intermediate steps. Multiple windows could be open to the same website at once, shattering the illusion of a “single file” that functioned as a piece of paper that only one person could hold. The icons that a user could arrange on the desktop didn’t have a parallel in online space at all.
The ellipsis is the new hamburger.
It’s disappointing that Apple, supposedly a leader in interface design, has resorted to such uninspiring, and I’ll dare say, lazy design in its icons. I don’t claim to be a usability expert, but it seems to me that icons should represent a clear intention, followed by a consistent action.
A profile of Susan Kare, icon designer extraordinaire.
I loved the puzzle-like nature of working in sixteen-by-sixteen and thirty-two-by-thirty-two pixel icon grids, and the marriage of craft and metaphor.
A good ol’ rant by Vasilis on our design tools for the web.
A presentation at An Event Apart Boston 2018.