Expand description
Game Engines and 3D Graphics support library
Re-exports
pub use winit;Modules
Game engines
Foundation of applications.
Platform support
The dx prelude.
Features and third party libraries support
User interface support
General utilities
Macros
Detect assets folder for Debug/Release modes
Load asset from assets folder as Cow<’a, &u8>
Check opengl errors
Create constant uiid based on the location in sources