Bliss is already one of the best and most feature rich shaders out there, yet I still wanted more...
It started out with smaller features, but then the additions just kept piling up.
Notable changes/additions compared to Bliss unstable:
- Custom moon orbit with possible eclipses
- Water wave simulation for the player
- Shader Grass
- Aurora & Rainbow
- Handheld shadows
- Additional cirrus & cumulonimbus cloud layers (WIP)
- Distant Horizons chunk fading
- Moon Texture with phases
- Snow Overlay and Rain Ripples
- Better mod support
- Better shader-side (hardcoded) emissives
- Lightsource with shadows on the main end island
- Rain & thunder cloud coverage and daily weather
- Better lightning strikes with clouds lighting up and shadows
- Voxy, Colorwheel, Caelum (Arda Craft) support
- Emissive Ores
Note: With default settings there is at least one guaranteed eclipse per ingame year.
- Chocapic13, for the base shader
- Xonk, for developing the great Bliss shader
- WoMspace, for spending alot of time creating a DOF overhaul
- Null, for doing a huge amount of work creating the voxel floodfill colored lighting
- Emin, and Gri573, for teaching me how to stop alot of light leaking
- RRe36 and Sixthsurge, for the great ideas to steal
- locate the
green "code" buttonon this page. this button is NOT in thereleasespage. - click the
green "code" buttonand select"download zip". - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.