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This function is not specific to EVE Online but can be used with other game clients as well.
But i tried several game and this only way seems to be tailor-made only for eveonline.Why do i say this seems to only work for eve online game.
EnumeratePossibleAddressesForUIRootObjectsfunction will find str which change to bytes istypeandUIRoot,Why you'll know what to look for?i use functionReadNullTerminatedAsciiStringFromAddressUpTo255,not all processes havetypeandUIRoot.ReadUITreeFromAddressfunction has usememoryReader.ReadBytes.Sometimes it use 0x10 and sometimes is use 0x20 or 0x30,how to know this bytes length.
I guess the secret is in ReadUITreeFromAddress function.I don't know how do you know that this function is written like this.i'm good at Android Reverse but not good at PC Reverse.
Can you share how you know to read eveonline memory this way?I would be grateful!
If it bothers you a lot of time this time, would you like to share information similar to this and I can learn by myself
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