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v1.0.4

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Merge pull request genshinsim#813 from imring/qiqi

fix qiqi charged attack

v1.0.3

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Merge pull request genshinsim#807 from srliao/srl-2022-08-18-change-d…

…uration-to-float

change sim duration struct to float instead

v1.0.2

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Merge pull request genshinsim#805 from skippi/yoimiya-fix

fix yoimiya normal attack icd

v1.0.1

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Merge pull request genshinsim#796 from srliao/bug-fixes-already

v1.0.1 here we go

v1.0.0

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Merge pull request genshinsim#794 from srliao/srl-20220818-update-dep…

…loy-yml

add tags to deploy automation

v0.7.13

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Heizou frames update (genshinsim#640)

* clean up

* heizou frame update+cancels part 1

all minus the hold skill is implemented on this part

* heizou frame update part 2

skill hold implemented
PLS CHECK THISS SRL IDK WHAT I AM DOIN

* heizou stack fix

blame srl
https://gcsim.app/viewer/share/perm_OohMfMbHM3XRJi9V3aOb6

* Heizou new frame test complete

https://gcsim.app/viewer/share/perm_nYrESkZlFIPphhrS3hnJ8

Now is working as intended

* Frame fixing

and iris added as snapshot

* fixed bug with iris aura check happenig after aura consuption

* Revert "fixed bug with iris aura check happenig after aura consuption"

This reverts commit 409a58a.

* Windmuster Iris check change

Now it adds a fakeout attack with 0 damage and uses a callback on it to perform the aura check

v0.7.12

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Kuki feature update (genshinsim#625)

C4 now generates particles on each proc with a %45 chance of doing so.

Additionally the ICD tag changed to none, since it isn't shared with the skill

next-nightly

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Merge pull request genshinsim#621 from srliao/rewrite

update todo

v0.7.11

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Kuki last bugfix (genshinsim#610)

* initial skill doesnt heal now

* ICD fixed

* clean up

* Fixing ticks healing

properly uses heal bonuses and A4 is implemented on ticks as well, as a flat ammount

* A4 bonus damage changed to flat

v0.7.10

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update kuki curves (genshinsim#607)