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Reference

https://raytracing.github.io/books/RayTracingInOneWeekend.html

Note on design & style

  • A Rust take on “Ray Tracing in One Weekend”, aimed at learning rather than production.
  • Data structures are intentionally open and straightforward — minimal encapsulation and guardrails.
  • Examples may use unwrap/expect; production code should prefer structured error handling.
  • Passing by value vs by reference is handled pragmatically; readability takes priority.
  • Small Copy types often go by value; borrowing or cloning is used when it improves clarity.
  • Inputs are assumed to be well‑formed (e.g., UVs in [0,1], RGB in range).

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