Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Is the Support for Tagged Fluids in the Steam Engine... Broken? #610

@ArtpokeBr

Description

@ArtpokeBr

Issue description

Original Issue can be found here.

Sorry to bother, but currently we have set in SB4 a Datapack Override that allows any Steam to be used in the Steam Engine.

{
  "type": "oritech:steam_engine",
  "fluidInput": {
    "amount": 32,
    "fluid": "#c:steam"
  },
  "fluidOutputs": [],
  "ingredients": [],
  "results": [],
  "time": 1
}

But strangely, it seems like Liquid Steam from Mekanism is not being accepted by the Steam Engine.
Just like the original report, I've tested and I wasn't able to get steam into it.

Image

Minecraft version

1.21.1 (Latest)

Platform

Neoforge

Loader version

21.1.213

Oritech version

0.19.5

Other relevant versions

Mekanism Version: 10.7.17.83

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions