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Description
There's currently an issue with triggering animations from the very popular Automated Animations module (https://foundryvtt.com/packages/autoanimations) when it is set to play animations on attack rolls and not damage rolls. Details are in the link below, the dev there is working on it but indicated he needed help from someone with insider knowledge of the SotDL system
https://github.com/otigon/automated-jb2a-animations/issues/541
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