- Paris, France
Stars
A simple and easy-to-use library to enjoy videogames programming
16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
FunkyFr3sh / cnc-ddraw
Forked from mvdhout1992/cnc-ddrawGDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows ME, 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtu…
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Driver 2 Playstation game reverse engineering effort
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
Complete flight control system designed from scratch. Hardware designed with KiCad.
Web-based music player for a variety of video game and chiptune music formats.
Syndicate Wars Fan Expansion, Open Source remake of the classic Bullfrog game
A homebrew video suite for playstation 1
OpenGL wrapper for the ATI 3D C Interface and DirectDraw 2
BodbDearg / PlayStation1Vsts
Forked from iPlug2/iPlug2A fork of the iPlug2 Framework (https://github.com/iplug2/iplug2) to host 2 VST instruments: a PlayStation 1 SPU instrument (ADPCM based sampler) and a PlayStation 1 SPU reverb module.
Portable, extensible parser for the Interchange File Format (IFF)
Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms
Parser library for the ILBM: IFF Interleaved BitMap format
The source code for Ultimate Mortal Kombat 3 for the 3DO console.
Library and tools to access to optical disc (split) RAW image files (bin/cue, iso/cue)
Unofficial LibCDIO with added custom native Visual Studio project build tools. LibCDIO: The GNU Compact Disc Input and Control library (libcdio) contains a library for CD-ROM and CD image access.
Conversion library for Amiga planar graphics data and EHB, HAM screen modes
[WIP] Matching decompilation of Twisted Metal (1995) NTSC-J for the Playstation
Playstation 1 Development - VRAM viewer for Orion_'s PsxLib