Stars
HyperMotion is a pose guided human image animation framework based on a large-scale video diffusion Transformer.
Research project of Ciallo for SIGGRAPH publication
[ECCV 2024] Official implementation of the paper "X-Pose: Detecting Any Keypoints"
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
An Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. Supports Claude Desktop App, Windsurf & Cursor, also includes OpenAI's GPT 5, Deepseek V3.1, Claude Sonnet 4 APIs and Grok 4, with pla…
[SIGGRAPH Asia 2024, Journal Track] ToonCrafter: Generative Cartoon Interpolation
[CVPR'25] Official PyTorch implementation of AvatarArtist: Open-Domain 4D Avatarization.
[ECCV 2024] RodinHD: High-Fidelity 3D Avatar Generation with Diffusion Models
Official rope of SemanticBoost: Elevating Motion Generation with Augmented Textual Cues
[3DV 2024] Official Repository for "TADA! Text to Animatable Digital Avatars".
ICT's Vision and Graphics Lab's morphable face model and toolkit
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
This project contains basic Unity VRoid template for 3D and URP. It already is preinstalled with UniVRM and URP Shader, Just download it and open it in Unity!
QuAIRKit is a Python SDK for algorithm development on quantum computing, quantum information, and quantum machine learning. It focuses on flexible design, real-time simulation and rapid verificatio…
MEAD: A Large-scale Audio-visual Dataset for Emotional Talking-face Generation [ECCV2020]
Robust realtime face and facial landmark tracking on CPU with Unity integration
Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
modified VRM data of the VRoid model.
Cross-platform, customizable ML solutions for live and streaming media.
Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assets
Official pytorch implementation for Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion (CVPR 2022)
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.