- Open project in visual studio (>2015)
- Place the x86 SDL2 folder inside the empty lib folder
- Build project, move SDL2.dll from the dependencies folder and place into same folder that the executable is created in in (e.g. /bin/debug)
- Either run through visual studio or by opening the .exe directly
- Place the rom in the same file as the .exe
- Currently only works with ROM only or MBC1 games
How to change the rom to be loaded, change this line in the "main.cpp" file
processor->SetRom("tetris.gb")Or execute through the command line with the ROM file as the second argument (can also drag the gameboy file into the .exe file)
- No roms are included in this repository
- Download SDL2 from https://www.libsdl.org/download-2.0.php
See more screenshots in the Screenshots folder