Stars
Production-ready implementation of InvisPose - a revolutionary WiFi-based dense human pose estimation system that enables real-time full-body tracking through walls using commodity mesh routers
Stream data through multiple series of QR codes
基于CocosCreator的轻量框架, 主要是针对单场景的游戏管理, 将界面制作成预制体, 提供了对界面预制体的显示, 隐藏, 释放等功能, 游戏管理更简单!
Open Source Database Manager Made in WinForms that copies CastleDB's UI structure. It also has unique features for the purpose of further automating database management.
🎬 卡卡字幕助手 | VideoCaptioner - 基于 LLM 的智能字幕助手 - 视频字幕生成、断句、校正、字幕翻译全流程处理!- A powered tool for easy and efficient video subtitling.
一套ecs框架,可用于laya/cocos及其他使用ts/js语言的框架
CocosCreator 3.x 通用游戏开发框架,代码规范,注释齐全,游戏必备功能配齐
🌟100+ 原创 LLM / RL 原理图📚,《大模型算法》作者巨献!💥(100+ LLM/RL Algorithm Maps )
Quadtree Typescript Implementation
Implementation of all RL algorithms in a simpler way
Optimized implementation for color-icon-matrix barcodes
Serverless, peer-to-peer, local file sharing through sound
Make your interaction logic in Unity simpler and clearer
The official firmware for Meshtastic, an open-source, off-grid mesh communication system.
Character Generator based on Universal-LPC-Spritesheet
An implementation of the Goal Oriented Action Planning (GOAP) AI-system in Java.
GOAP planner basic implementation with typescript.
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
DSAC-v2; DSAC-T; DASC; Distributional Soft Actor-Critic