Thanks to visit codestin.com
Credit goes to github.com

Skip to content
View aiekick's full-sized avatar

Sponsors

@edselmalasig

Highlights

  • Pro

Block or report aiekick

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

15 stars written in ShaderLab
Clear filter

Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!

ShaderLab 1,271 42 Updated Mar 1, 2024

A Collection of Shader For URP(LWRP) Render Pipeline

ShaderLab 654 65 Updated Mar 21, 2023

CG shader for unity3D to create a cross section through meshes

ShaderLab 591 89 Updated Dec 23, 2019

A realtime Matrix VFX Shader in Unity 3D

ShaderLab 512 64 Updated Mar 2, 2022

Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.

ShaderLab 507 72 Updated Nov 30, 2020

An example showing how to inverse-project depth samples into the view/world space in Unity.

ShaderLab 464 62 Updated Nov 13, 2019

Examples of using Depth API for real-time, dynamic occlusions

ShaderLab 264 38 Updated Nov 7, 2025

A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.

ShaderLab 184 25 Updated Oct 20, 2018
ShaderLab 127 10 Updated Jul 20, 2020

Pivot baking in unity

ShaderLab 119 19 Updated Apr 5, 2021

Overcast clouds with crazy colors skybox shader for Unity3d

ShaderLab 109 11 Updated May 15, 2023
ShaderLab 97 5 Updated May 7, 2023

An implementation of underwater effects that show under the water line.

ShaderLab 72 9 Updated Jun 20, 2024

Small demo project showing how to compact sparse textures on GPUs efficiently in unity.

ShaderLab 50 2 Updated Jul 21, 2022
ShaderLab 34 5 Updated Mar 14, 2021