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Performance optimizations #57

@pietervandermeer

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@pietervandermeer

Dear Ajstarks,

Your shapes libs is looks very useful and I would like to use it to also make demo effects.. I tried for a bit on my PI3, but the performance seems low. It's extremely simple to use, though. Great API :) For instance, in the particles demo, it seems like it cannot handle more than 50 particles at 60 fps? Is there a reason for this? Can I disable some rendering settings, or should I reconfigure GLES? Please advise.

Cheers,

Pieter

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