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How do i "Enable" the plugin?  #2

@avivajpeyi

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@avivajpeyi

I've just added this asset in the 'addons' folder (using the inbuilt AssetLib) and I am getting an error:
Screenshot from 2023-12-11 12-48-30

I've quit Godot and reopened the project. However, the editor still cant seem to find the Log singleton? Do you have any suggestions on what I can do to get the editor to find the Log Object?

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