maptitle "^f1Ice Cube Arena^f4, by ^f3Suicizer^f4."

texturereset
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setshader bumpenvspecmapparallaxworld		//Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture.
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setshaderparam specscale 1.7 1.7 1.7
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texture e darc/forge
texture 0 gibbie/base45_d.jpg
texture n gibbie/base45_local.jpg
texture s gibbie/base45_s.jpg
texture z gibbie/base45_h.jpg
texture e darc/forge
texture 0 gibbie/base45_brown_d.jpg
texture n gibbie/base45_local.jpg
texture s gibbie/base45_s.jpg
texture z gibbie/base45_h.jpg
texture e darc/forge
texture 0 gibbie/base45_rust_d.jpg
texture n gibbie/base45_local.jpg
texture s gibbie/base45_s.jpg
texture z gibbie/base45_h.jpg
texture e darc/forge
texture 0 gibbie/base46_d.jpg
texture n gibbie/base46_local.jpg
texture s gibbie/base46_s.jpg
texture z gibbie/base46_h.jpg
texture e darc/forge
texture 0 gibbie/base47_d.jpg
texture n gibbie/base47_local.jpg
texture s gibbie/base47_s.jpg
texture z gibbie/base47_h.jpg
texture e darc/forge
texture 0 gibbie/base47_brown_d.jpg
texture n gibbie/base47_local.jpg
texture s gibbie/base47_s.jpg
texture z gibbie/base47_h.jpg
texture e darc/forge
texture 0 gibbie/base47_rust_d.jpg
texture n gibbie/base47_local.jpg
texture s gibbie/base47_s.jpg
texture z gibbie/base47_h.jpg
texture e darc/forge
texture 0 gibbie/flr1_d.jpg
texture n gibbie/flr1_local.jpg
texture s gibbie/flr1_s.jpg
texture z gibbie/flr1_h.jpg
texture e darc/forge
texture 0 gibbie/flr2_d.jpg
texture n gibbie/flr1_local.jpg
texture s gibbie/flr1_s.jpg
texture z gibbie/flr1_h.jpg
texture e darc/forge
texture 0 gibbie/flr3_d.jpg
texture n gibbie/flr1_local.jpg
texture s gibbie/flr1_s.jpg
texture z gibbie/flr1_h.jpg
texture e darc/forge
texture 0 gibbie/flrtile1_d.jpg
texture n gibbie/flrtile1_local.jpg
texture s gibbie/flrtile1_s.jpg
texture z gibbie/flrtile1_h.jpg
texture e darc/forge
texture 0 gibbie/flrtile2_d.jpg
texture n gibbie/flrtile1_local.jpg
texture s gibbie/flrtile1_s.jpg
texture z gibbie/flrtile1_h.jpg
texture e darc/forge
texture 0 gibbie/flrtile3_d.jpg
texture n gibbie/flrtile1_local.jpg
texture s gibbie/flrtile1_s.jpg
texture z gibbie/flrtile1_h.jpg
texture e darc/forge
texture 0 gibbie/grate_large_d.jpg
texture n gibbie/grate_large_local.jpg
texture s gibbie/grate_large_s.jpg
texture z gibbie/grate_large_h.jpg
texture e darc/forge

setshader bumpspecmapparallaxglowworld
setshaderparam envscale .9 .9 .9
setshaderparam specscale 2 2 2
setshaderparam parallaxscale 0.04 -0.02 0 0
setshaderparam glowcolor .9 .8 .7
texture 0 gibbie/baselight01_d.jpg
texture n gibbie/baselight01_local.jpg
texture s gibbie/baselight01_s.jpg
texture g gibbie/baselight01_add.jpg
texture z gibbie/baselight01_h.jpg
texture e darc/forge
texture 0 gibbie/baselight02_d.jpg
texture n gibbie/baselight02_local.jpg
texture s gibbie/baselight02_s.jpg
texture g gibbie/baselight02_add.jpg
texture z gibbie/baselight02_h.jpg
texture e darc/forge
texture 0 gibbie/baselight03_d.jpg
texture n gibbie/baselight03_local.jpg
texture s gibbie/baselight03_s.jpg
texture g gibbie/baselight03_add.jpg
texture z gibbie/baselight03_h.jpg
texture e darc/forge
texture 0 gibbie/baselight04_d.jpg
texture n gibbie/baselight04_local.jpg
texture s gibbie/baselight04_s.jpg
texture g gibbie/baselight04_add.jpg
texture z gibbie/baselight04_h.jpg
texture e darc/forge
texture 0 gibbie/baselight05_d.jpg
texture n gibbie/baselight05_local.jpg
texture s gibbie/baselight05_s.jpg
texture g gibbie/baselight05_add.jpg
texture z gibbie/baselight05_h.jpg
texture e darc/forge
texture 0 gibbie/baselight06_d.jpg
texture n gibbie/baselight06_local.jpg
texture s gibbie/baselight06_s.jpg
texture g gibbie/baselight06_add.jpg
texture z gibbie/baselight06_h.jpg
texture e darc/forge
texture 0 gibbie/baselight07_d.jpg
texture n gibbie/baselight07_local.jpg
texture s gibbie/baselight07_s.jpg
texture g gibbie/baselight07_add.jpg
texture z gibbie/baselight07_h.jpg
texture e darc/forge
texture 0 gibbie/baselight08_d.jpg
texture n gibbie/baselight08_local.jpg
texture s gibbie/baselight08_s.jpg
texture g gibbie/baselight08_add.jpg
texture z gibbie/baselight08_h.jpg
texture e darc/forge
texture 0 gibbie/baselight09_d.jpg
texture n gibbie/baselight09_local.jpg
texture s gibbie/baselight09_s.jpg
texture g gibbie/baselight09_add.jpg
texture z gibbie/baselight09_h.jpg
texture e darc/forge
texture 0 gibbie/lite2_d.jpg
texture n gibbie/lite2_local.jpg
texture s gibbie/lite2_s.jpg
texture g gibbie/lite2_add.jpg
texture z gibbie/lite2_h.jpg
texture e darc/forge
texture 0 gibbie/teletop_d.jpg
texture n gibbie/teletop_local.jpg
texture s gibbie/teletop_s.jpg
texture g gibbie/teletop_add.jpg
texture z gibbie/teletop_h.jpg
texture e darc/forge

setshader "pulseglowworld"
setshaderparam "glowcolor" .9 .9 1
setshaderparam "pulseglowcolor" .2 .2 .2
setshaderparam "pulseglowspeed" .5
texture 0 "meister/asgard/luce1_g.png"
texture g "meister/asgard/luce1_g.png"
texoffset 0 30
texalpha 0.0001
texscale 8

setshader bumpenvspecmapparallaxpulseglowworld
setshaderparam envscale .5 .5 .8
setshaderparam specscale 1.7 1.7 1.7
setshaderparam parallaxscale 0.04 -0.02 0 0
setshaderparam "pulseglowcolor" .7 .7 1
setshaderparam "glowcolor" 1.1 1.1 1.4
setshaderparam "pulseglowspeed" .5

texture 0 lunaran/mech1_d.jpg
texture n lunaran/mech1_local.jpg
texture s lunaran/mech1_s.jpg
texture z lunaran/mech1_h.jpg
texture g lunaran/mech1_glow.jpg
texture e darc/forge

setshader envworld
setshaderparam envscale 1 1 1
texture 0 trak5/glass.jpg
texscale 12
texcolor .1 .1 .1

setshader bumpenvworld
setshaderparam envscale .1 .1 .1
texture 0 blikjebier/snow/clear_snow.jpg
texture n argh/flat.png

texture 0 blikjebier/snow/blood_snow.jpg
texture n argh/flat.png

setshader bumpenvspecmapglowworld
setshaderparam envscale 1 1 1
setshaderparam specscale .8 .8 .8
setshaderparam parallaxscale 0.08 -0.04 0 0
setshaderparam "glowcolor" .2 .2 .3
//setshaderparam "pulseglowcolor" .2 .2 .4
//setshaderparam "pulseglowspeed" .5

texture 0 rorschach/256_gate_water02.jpg
texture n argh/flat.png
//texture n rorschach/256_gate_water02_nm.jpg
texture s rorschach/256_gate_water02_sm.jpg
texture z rorschach/256_gate_water02_hm.jpg
texture g rorschach/256_gate_water02_blend.png
//texture e darc/forge

setshader "pulseglowworld"
setshaderparam "glowcolor" 1.2 .6 .6
setshaderparam "pulseglowcolor" .9 .3 .3
setshaderparam "pulseglowspeed" .5
texture 0 "<mad:1/.5/0>meister/asgard/luce1_g.png"
texture g "<mad:1/.5/0>meister/asgard/luce1_g.png"
texoffset 0 30
texalpha 0.0001
texscale 2

setshader stdworld

texture 0 "egyptsoc/block01d.jpg"

setshader blendworld
setshaderparam blendpower .65
texture 0 egyptsoc/block10c.jpg
texture u noctua/stone16.jpg
texture 0 rorschach/2_floor02.jpg
texture u noctua/plast06.jpg
texture 0 lunaran/bigmet1_d.jpg
texture u aard/aardograss_1.jpg
texture 0 egyptsoc/block10c.jpg
texture u mitaman/mm-metalbase1.jpg

setshaderparam blendscale .5
texture 0 lunaran/bigmet1_d.jpg
texture u aard/aardograss_1.jpg

setshaderparam blendscale 8
setshaderparam blendpower .8
texture 0 lunaran/cord1_d.jpg
texture u particles/bullet.png

setshaderparam blendscale .5
setshaderparam blendpower .2
texture 0 lunaran/cord1_d.jpg
texture u <mix:1,1,1,1>particles/explosion.png
texture 0 trak5/base1a.jpg
texture u <mix:1,1,1,1><mad:1/.8/.8>particles/explosion.png

setshaderparam blendpower .8
texture 0 lunaran/cord1_d.jpg
texture u particles/steam.png
texture 0 lunaran/cord1_d.jpg
texture u particles/smoke.png

setshaderparam blendscale 2
setshaderparam blendpower .4
texture 0 trak5/panel2a.jpg
texture u makke/dirt01.jpg

setshader glowworld
setshaderparam glowcolor .1 .1 .1
texture 0 trak5/panel2a.jpg
texture g makke/dirt01.jpg

//sounds
mapsound "ambience/wind.ogg" 500
mapsound "soundsnap/fan.ogg" 200
mapsound "kaiser/fx/hum4.wav" 200


