An assiting tool for making Stick War 2 & Stick Empires Engine levels easier and less of a hassle. It has many features that assist the creator of said level, but do not directly "replace" the exisisting code. This tool i strictly for assisting, while having the users keep a DIY(do-it-yourself) attitude.
Note: Some thoughts about changing name to Stick War 2 Modding Utilities(AKA SMU)
Templates are ready to go controller classes that use a specific part of a class to showcase the usage of EasyController and its functions to help learners understand the easy concept.
Note: The downloaded EasyController_Installer.zip might be of a pre-release, so it might contain some issues.
Install the zip file called EasyController_Installer.zip and extract it, inside the given folder there should be a .bat file called install, Drag the SWF file on top it, and it will make a copy of the SWF with -EC, and it should be installed on your SWF now.
Note: It is suggested that you use a version of FFDEC lower than 19.0.0 to avoid any possible errors. Download the CampaignController.as file linked below, and enter the SWF with your application, after doing so, go to the
CampaignControllerclass insidecom.brockw.stickwar.campaign.controllers, click edit and delete everything inside it.
After doing so, do not save yet; Open the file you downloaded(CampaignController.as) and copy everything, after copying everything, return back to your application and paste the text. After doing that, click save. Good Job! Now you should have EasyController installed inside your mod!
After having downloaded the package, the class CampaignController will no longer be editable! Editing it will result in the game crashing, so beware of doing so. The same applies to the EasyController classes, a fix will be worked on soon to fix this problem.