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This is a 3DGS(3D Gaussian Splatting) viewer built on Three.js, with features for marking, measurements, text watermarks, etc.
Ray Tracing 3D Gaussians in WebGL using Depth Testing
✨ An advanced 3D Gaussian Splatting renderer for THREE.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
Learn How to Create HTML/ZIP/PNG Polyglot Files!
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
Decode and encode png files in browsers/Node.js
Three.js-based implementation of 3D Gaussian splatting
Open-source PDF generation library built with TypeScript and React. Features a WYSIWYG template designer, PDF viewer, and powerful generation capabilities. Create custom PDFs effortlessly in both b…
JavaScript/TypeScript library built on top of WebUSB for controlling digital cameras from browsers.
Modern GPU Compute and Rendering in Javascript
CLJ/CLJS library for color conversion & manipulation
Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.
7 community-maintained translations of MDN Web Docs in ES, FR, JA, KO, PT-BR, RU, and ZH, to learn and contribute in your native language.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
GLSLRun is a tool that allows you to insert print() into short GLSL code for debugging.
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
The most popular PHP library for use with the Twitter OAuth REST API.