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CatchTheDrop is a little single/two-players Kinect based videogame. The goal is to catch as fast as possible the falling drops. It's developed in C# / WPF. It has been realized as a case-study for a demo event organized by Beps Engineering, based on one of the Kinect SDK sample application.

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CatchTheDrop

CatchTheDrop is a little single/two-players Kinect based videogame. The goal is to catch as fast as possible the falling drops. It's developed in C# / WPF. It has been realized as a case-study for a demo event organized by Beps Engineering, based on one of the Kinect SDK sample application.

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CatchTheDrop is a little single/two-players Kinect based videogame. The goal is to catch as fast as possible the falling drops. It's developed in C# / WPF. It has been realized as a case-study for a demo event organized by Beps Engineering, based on one of the Kinect SDK sample application.

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