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hebing-sjtu/README.md

👋 Hi, I'm Bing He.

github contribution grid snake animation

Bing He | PhD Candidate @ SJTU

Shanghai Jiao Tong University · Advisor: Li Song

EmailGoogle ScholarGitHubLinkedIn


🚀 About Me

I am a PhD student at Shanghai Jiao Tong University, working at the intersection of 3D Vision and Neural Data Compression. My research focuses on making 3D representations (like Gaussian Splatting) more efficient and robust, and leveraging state-of-the-art architectures (like Mamba) for image and video compression.

Important

Internship Search: I am currently seeking a Research Internship in the United States (California preferred) for 2026 and 2027. If you are working on 3DGS, generative modeling, or efficient codecs, I'd love to connect!


🔥 News

  • [2026.01] 🎉 SurfSplat accepted to ICLR 2026! Catch me in Rio de Janeiro this April.
  • [2025.10] 🚀 H3D-DGS accepted to NeurIPS 2025.

🛠 Featured Research

🟢 3D Vision & Graphics

SurfSplat: Conquering Feedforward 2D Gaussian Splatting ICLR 2026 | Project Page

  • Introducing surface continuity priors to 2DGS. No more artifacts—finally, high-fidelity 3DGS that holds up even under extreme zoom.

H3D-DGS: Heterogeneous 3D Motion Representation NeurIPS 2025 | Project Page

  • Tackling intense motion in deformable scenes. We combine neural networks with graphics priors to accelerate training and stabilize deformation.

🔵 Learned Image & Video Compression

Content-Aware Mamba (CMIC) ICLR 2026 * Moving beyond rigid raster scans. We introduce a content-adaptive token permutation strategy for Mamba-style SSMs, achieving over 21% BD-rate savings vs VTM-21.0.

Knowledge Distillation for Learned Image Compression ICCV 2025(oral) * Knowledge distillation meets learned image compression! We’ve developed a streamlined framework that delivers a smaller, faster model with significantly reduced computational overhead, all while maintaining state-of-the-art performance.

Implicit-Explicit Hybrid Multi-View Codec TIP 2025 * Solving the VR data bottleneck. A framework that fuses traditional 2D codecs with Implicit Neural Representations (INR) to outperform the MIV standard.


💻 Skills

  • Languages: C++ (TA for Undergraduate C++), Python, Cython.
  • Frameworks: PyTorch.
  • Expertise: 3D Reconstruction, 3DGS, Rigging.

"Combining neural networks and graphics to solve the convergence problem. No more fear for zoom in!"

Pinned Loading

  1. H3D-DGS H3D-DGS Public

    [2025‘NeurIPS] Official Code for H3D-DGS

    Python 17 1

  2. SurfSplat SurfSplat Public

    [2026'ICLR] Official Code for SurfSplat

    42 2