Restoring IDs #314
Replies: 2 comments 4 replies
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Hi Alex, the multiplayer/network sync story of Miniplex is pretty much unexplored still (at least from my end), and the existing ID functionality is mostly meant as a quick helper to allow people who need entity IDs to get them. I do understand your use case, though, and would like to add this functionality so you can optionally pass an ID to the Unfortunately I don't have a lot of time to work on Miniplex these days (partly due to me currently not building anything with it myself), but I'd be happy to accept a PR for this if anyone wants to have a stab at it. |
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@alexturpin what did you end up doing? |
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Hey all! I want to keep Multiplex worlds on different devices in sync; I saw the documentation on how to get IDs from entities, but it's not clear how I can create an entity with that same ID on the other client. Is there something I'm missing?
Thank you!
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