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Allow creation of as big textures as the hardware allows, instead of capping at 4096.

It can happen that we create savestate images bigger than that if you use 10x render resolution (That itself should be fixed, but we should also be able to read these images).

We also would crash if we rejected an image, that's been fixed.

@hrydgard hrydgard added the User Interface PPSSPP's own user interface / UX label Dec 15, 2023
@hrydgard hrydgard added this to the v1.17.0 milestone Dec 15, 2023
@hrydgard hrydgard merged commit d61207b into master Dec 15, 2023
@hrydgard hrydgard deleted the ui-texture-fixes branch December 15, 2023 10:12
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