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Copy file name to clipboardExpand all lines: docs/tutorials/Fundamentals.md
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@@ -47,7 +47,7 @@ with `{@link WFSSource}` and [Tile Map Service](https://wiki.osgeo.org/wiki/Tile
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iTowns also has sources for many data formats: [vector tile](https://docs.mapbox.com/help/glossary/vector-tiles/) resources from [MapBox](https://www.mapbox.com/) with `{@link VectorTilesSource}`, [Potree](https://github.com/potree/potree) (`{@link PotreeSource}`) and
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[Entwine](https://entwine.io/) (`{@link EntwinePointTileSource}`) 3D point clouds, [3DTiles](https://www.ogc.org/standards/3DTiles)
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mesh (b3dm) and point clouds (pnts) from web servers (`{@link C3DTilesSource}`), Cesium ion `{@link C3DTilesIonSource}` and from Google api`{@link C3DTilesGoogleSource}`,
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mesh (b3dm) and point clouds (pnts) from web servers (`{@link OGC3DTilesSource}`), from Cesium ion `{@link OGC3DTilesIonSource}` and from the Google API`{@link OGC3DTilesGoogleSource}`,
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[GeoJSON](https://geojson.org/) with `{@link FileSource}` and `{@link GeoJsonParser}`,
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[KML](https://www.ogc.org/standards/kml) with `{@link FileSource}` and `{@link KMLParser}`, [GPX](https://www.topografix.com/gpx.asp)
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with `{@link FileSource}` and `{@link GpxParser}` and oriented images with `{@link OrientedImageSource}`.
@@ -67,8 +67,8 @@ Several specific types of `Layers` exist, the use of which depends on the data t
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-`{@link FeatureGeometryLayer}` is a pre-configured `{@link GeometryLayer}` which simplifies its implementation in given cases (e.g. to extrude 3D buildings).
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-`{@link PointCloudLayer}` can be used to display 3D point clouds. Any point cloud formats are supported as long as the corresponding `Source` is provided.
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Some point clouds formats such as Potree, Las and Entwine already have parsers defined in itowns that you can use. For 3D Tiles point clouds (pnts), use
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`C3DTilesLayer`.
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-`{@link C3DTilesLayer}` can be used to display 3D Tiles datasets in version 1.0 (b3dm, pnts and gltf tiles are supported).
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`OGC3DTilesLayer`.
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-`{@link OGC3DTilesLayer}` can be used to display 3D Tiles datasets in version 1.0 (b3dm, pnts and gltf tiles are supported).
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-`{@link OrientedImageLayer}` can be used to display oriented images.
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