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In the game, most notabily on large, open areas like Level 3: Pond, Level 5: HIve Attack, and Level 8: NIght Attack, there seems to be a very short render dinstance. The view quickly is obscured and faded with a foggy effect not very far in front of the player, becoming hard to see where I am in the map. Also in Otto Matic and Nanosaur for that matter.
This seems to be a faithful recreation of the old game's effect. But nowadays comptuters are far more powerful and ought to be able to render the full view with ease. This seemingly would be an hard encoded limit. How ought we be able to modifty the code to increase the render distance?
Frizlab
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