Hello, Karl, I'm a junior programmer from korea.
I have multiple meshes with different scales.
For example, I have a head model with an mm scale and an m scale.



And then, I tried Intersecting this model and cube.
SplitPolygon method causes stack overflow when I try with an mm scale. (I saw at ver2 patch note about that)
Maybe too many polygons and face cause stack overflows...
On the other hand, I don't have a problem when I try with an m scale.
Is it sensitive at scale?
Do you have any solution in this case?
I'm not good at CSG Algorithm yet, So Could you advise to me?