Effortless Python socket server for quick integration.
from peer import EasySocketPeer
from server import EasySocketServer
def on_connect(sock_client: EasySocketPeer):
client_address = sock_client.sock.getpeername()
print(f"Connected: {client_address}")
def on_message(data: bytes):
print(f"Received ({client_address}): {data}")
sock_client.send_message(b"Acknowledged: " + data)
def on_disconnect():
print(f"Disconnected: {client_address}")
sock_client.on_message = on_message
sock_client.on_disconnect = on_disconnect
def main():
host = "0.0.0.0"
port = 4444
server = EasySocketServer(host=host, port=port, on_connect=on_connect)
print(f"Listening to {host}:{port}...")
input()
if __name__ == "__main__":
main()from peer import EasySocketPeer
from client import EasySocketClient
def on_connect(sock: EasySocketPeer):
print(f"Connected to server: {sock.sock.getpeername()}")
def on_message(message: bytes):
print(f"Message from the server: {message}")
def on_disconnect():
print(f"Disconnected from the server.")
sock.sock.settimeout(None)
sock.on_message = on_message
sock.on_disconnect = on_disconnect
while True:
if sock.closed:
break
message = input("Send message: ")
if sock.closed:
break
sock.send_message(message=message.encode())
sock.wait_message()
def main():
host = "127.0.0.1"
port = 4444
client = EasySocketClient(host=host, port=port, on_connect=on_connect, timeout=10, threaded=False)
if __name__ == "__main__":
main()MIT License
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