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Define how bitmaps with different size than target should be handled #125

@almarklein

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@almarklein

For rendering bitmaps, the given bitmap may be of a different size than the target; the backends take care of the scaling. But should the scaling be nearest-neighbour, linear, or even cubic? And should the user be able to control it?

Not super urgent, but good to keep in mind and at some point straighten out the differences between backends in this regards.

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