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Add a "liveness probe" for score submissions such that outages don't cause users to be unable to play #35736

@bdach

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@bdach

As other efforts to attempt increasing resiliency turn out to be either a lot of work or stalled due to circumstances outside our control, a short-term solution to enable the game being playable during server outages would be to implement a sort of "liveness probe", being an endpoint independent of other infra that should be as simple and as resilient to falling over as possible, which would be used by the client to determine whether things are alive and whether to bother submitting scores or not.

Have not thought of any of the details like:

cc @peppy

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area:online functionalityDeals with online fetching / sending but don't change much on a surface UI level.

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