----------------overloadings---------------------------
ImVector_resize	2
1	void	ImVector_resize (int)
2	void	ImVector_resizeT (int,const T)
ImVec4_ImVec4	2
1	nil	ImVec4_ImVec4 ()
2	nil	ImVec4_ImVec4Float (float,float,float,float)
igValue	4
1	void	igValueBool (const char*,bool)
2	void	igValueInt (const char*,int)
3	void	igValueUint (const char*,unsigned int)
4	void	igValueFloat (const char*,float,const char*)
igIsRectVisible	2
1	bool	igIsRectVisible (const ImVec2)
2	bool	igIsRectVisibleVec2 (const ImVec2,const ImVec2)
igRadioButton	2
1	bool	igRadioButtonBool (const char*,bool)
2	bool	igRadioButtonIntPtr (const char*,int*,int)
ImGuiTextRange_ImGuiTextRange	2
1	nil	ImGuiTextRange_ImGuiTextRange ()
2	nil	ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*)
ImVector_back	2
1	T*	ImVector_back ()
2	const T*	ImVector_back_const ()const
igPlotHistogram	2
1	void	igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2	void	igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igGetID	3
1	ImGuiID	igGetIDStr (const char*)
2	ImGuiID	igGetIDRange (const char*,const char*)
3	ImGuiID	igGetIDPtr (const void*)
igSetWindowPos	2
1	void	igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2	void	igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igBeginChild	2
1	bool	igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2	bool	igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
igPushID	4
1	void	igPushIDStr (const char*)
2	void	igPushIDRange (const char*,const char*)
3	void	igPushIDPtr (const void*)
4	void	igPushIDInt (int)
ImGuiStoragePair_ImGuiStoragePair	3
1	nil	ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int)
2	nil	ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
3	nil	ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
igTreeNode	3
1	bool	igTreeNodeStr (const char*)
2	bool	igTreeNodeStrStr (const char*,const char*,...)
3	bool	igTreeNodePtr (const void*,const char*,...)
igCombo	3
1	bool	igCombo (const char*,int*,const char* const[],int,int)
2	bool	igComboStr (const char*,int*,const char*,int)
3	bool	igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
ImVector_erase	2
1	T*	ImVector_erase (const T*)
2	T*	ImVector_eraseTPtr (const T*,const T*)
ImDrawList_AddText	2
1	void	ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
2	void	ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
igPushStyleVar	2
1	void	igPushStyleVarFloat (ImGuiStyleVar,float)
2	void	igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
igSetWindowFocus	2
1	void	igSetWindowFocus ()
2	void	igSetWindowFocusStr (const char*)
ImVector_end	2
1	T*	ImVector_end ()
2	const T*	ImVector_end_const ()const
igSetWindowSize	2
1	void	igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
2	void	igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
ImVector_ImVector	2
1	nil	ImVector_ImVector ()
2	nil	ImVector_ImVectorVector (const ImVector)
igSetWindowCollapsed	2
1	void	igSetWindowCollapsedBool (bool,ImGuiCond)
2	void	igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
igPlotLines	2
1	void	igPlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2	void	igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igListBoxHeader	2
1	bool	igListBoxHeaderVec2 (const char*,const ImVec2)
2	bool	igListBoxHeaderInt (const char*,int,int)
igTreeNodeExV	2
1	bool	igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2	bool	igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
igListBox	2
1	bool	igListBoxStr_arr (const char*,int*,const char* const[],int,int)
2	bool	igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igCollapsingHeader	2
1	bool	igCollapsingHeader (const char*,ImGuiTreeNodeFlags)
2	bool	igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
igTreePush	2
1	void	igTreePushStr (const char*)
2	void	igTreePushPtr (const void*)
igSelectable	2
1	bool	igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2	bool	igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igGetColorU32	3
1	ImU32	igGetColorU32 (ImGuiCol,float)
2	ImU32	igGetColorU32Vec4 (const ImVec4)
3	ImU32	igGetColorU32U32 (ImU32)
ImColor_ImColor	5
1	nil	ImColor_ImColor ()
2	nil	ImColor_ImColorInt (int,int,int,int)
3	nil	ImColor_ImColorU32 (ImU32)
4	nil	ImColor_ImColorFloat (float,float,float,float)
5	nil	ImColor_ImColorVec4 (const ImVec4)
ImVec2_ImVec2	2
1	nil	ImVec2_ImVec2 ()
2	nil	ImVec2_ImVec2Float (float,float)
ImVector_front	2
1	T*	ImVector_front ()
2	const T*	ImVector_front_const ()const
ImVector_begin	2
1	T*	ImVector_begin ()
2	const T*	ImVector_begin_const ()const
igPushStyleColor	2
1	void	igPushStyleColorU32 (ImGuiCol,ImU32)
2	void	igPushStyleColor (ImGuiCol,const ImVec4)
igTreeNodeEx	3
1	bool	igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
2	bool	igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3	bool	igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
igMenuItem	2
1	bool	igMenuItemBool (const char*,const char*,bool,bool)
2	bool	igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igTreeNodeV	2
1	bool	igTreeNodeVStr (const char*,const char*,va_list)
2	bool	igTreeNodeVPtr (const void*,const char*,va_list)
91 overloaded