-
Aoyama Gakuin University
- Tokyo, Japan
-
14:42
(UTC +09:00) - praecipua.org
- @cayahuanca_
- https://linktr.ee/praecipua
Highlights
- Pro
Unity
Unity C# reference source code.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Editor extension to search and download projects from https://UnityList.com/
A maintained collection of useful & free unity scripts / library's / plugins and extensions
GUI Application to work with engine assets, asset bundles, and serialized files
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
Editor extension that allows Undo/Redo on Unity ProjectWindow
Unity UI Toolkit documentation code examples
GeneLit is an alternative to standard shader for Unity built-in pipeline.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Centralized management & batch change system of colors for Unity.
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.