Lists (17)
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React and HTML framework for Unity UI & UIToolkit
A complete rewrite of the leif UI library that favours clean code and performance
A language-independent scripting engine for Unity and .NET using WebAssembly.
Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.
A Tailwind CSS-style UI framework for Unity's UI Toolkit
UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.
Rust Game engine integrated in Blender [WebGPU ready]
[WIP] A plugin for Unreal Engine, which extends Chaos Vehicle plugin.
A simple framework for rapid prototyping on Vulkan or Direct3D 12
bustedbunny / Pathfinding
Forked from enzi/NZCore.PathfindingPathfinding - using Unity Navmesh, ECS and Burst
A Lightweight UniRx Integration into Unity's UI Toolkit.
๐ผ ๐ผ ๐ผ ๐ผ ๐ผ โThe most popular, free and open-source Tailwind CSS component library
Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view
๐ Library of all kind of scripts, snippets & shaders for Unity
.NET Standard library to use the CefAdapter (https://github.com/gkmo/CefAdapter)
A Unity asset that lets you easily simulate very simple traffic into your scene.
Just a fork of RVC for easy audio file voice conversion locally
The Vodeo ECS Framework for Unity that leverages Burst and Jobs
Code-based UI library for development menus for Unity
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
extra docker files for use with gameci
U3d is a cross-platform set of tools to interact with Unity3D from command line.
Extensions for Arch with some useful features like Systems, Source Generator and Utils.