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enhancementImprove featuresImprove featuresglOpenGL/WebGL render backendOpenGL/WebGL render backendquestion/ideaNew concepts / questions / suggestionsNew concepts / questions / suggestions
Description
OpenGL 4 has been available for over a decade. Relying solely on OpenGL 3 is too restrictive for maintaining support for advanced features.
In theory, it's possible to depend on OpenGL 4 by ThorVG, since OpenGL ES 3.0 is a subset of OpenGL 4, and WebGL 2.0 is largely compatible with GLES 3.0. However, we need to review our codebase to identify any potential compatibility restrictions or limitations and portable solutions if they are.
Current dependency version:
xland
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enhancementImprove featuresImprove featuresglOpenGL/WebGL render backendOpenGL/WebGL render backendquestion/ideaNew concepts / questions / suggestionsNew concepts / questions / suggestions
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