----------------overloadings---------------------------
ImVector_resize	2
1	void	ImVector_resizeNil (int)
2	void	ImVector_resizeT (int,const T)
igSetScrollFromPosY	2
1	void	igSetScrollFromPosYFloat (float,float)
2	void	igSetScrollFromPosYWindowPtr (ImGuiWindow*,float,float)
ImVec4_ImVec4	2
1	nil	ImVec4_ImVec4Nil ()
2	nil	ImVec4_ImVec4Float (float,float,float,float)
igValue	4
1	void	igValueBool (const char*,bool)
2	void	igValueInt (const char*,int)
3	void	igValueUint (const char*,unsigned int)
4	void	igValueFloat (const char*,float,const char*)
igIsRectVisible	2
1	bool	igIsRectVisibleNil (const ImVec2)
2	bool	igIsRectVisibleVec2 (const ImVec2,const ImVec2)
igRadioButton	2
1	bool	igRadioButtonBool (const char*,bool)
2	bool	igRadioButtonIntPtr (const char*,int*,int)
ImGuiTextRange_ImGuiTextRange	2
1	nil	ImGuiTextRange_ImGuiTextRangeNil ()
2	nil	ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*)
ImVec2_ImVec2	2
1	nil	ImVec2_ImVec2Nil ()
2	nil	ImVec2_ImVec2Float (float,float)
ImVector_back	2
1	T*	ImVector_backNil ()
2	const T*	ImVector_back_const ()const
igPlotHistogram	2
1	void	igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2	void	igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igGetID	3
1	ImGuiID	igGetIDStr (const char*)
2	ImGuiID	igGetIDStrStr (const char*,const char*)
3	ImGuiID	igGetIDPtr (const void*)
ImVec1_ImVec1	2
1	nil	ImVec1_ImVec1Nil ()
2	nil	ImVec1_ImVec1Float (float)
igImPow	2
1	float	igImPowFloat (float,float)
2	double	igImPowdouble (double,double)
igSetWindowPos	3
1	void	igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2	void	igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
3	void	igSetWindowPosWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
igBeginChild	2
1	bool	igBeginChildStr (const char*,const ImVec2,bool,ImGuiWindowFlags)
2	bool	igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
igPushID	4
1	void	igPushIDStr (const char*)
2	void	igPushIDStrStr (const char*,const char*)
3	void	igPushIDPtr (const void*)
4	void	igPushIDInt (int)
ImRect_Contains	2
1	bool	ImRect_ContainsVec2 (const ImVec2)const
2	bool	ImRect_ContainsRect (const ImRect)const
ImRect_Add	2
1	void	ImRect_AddVec2 (const ImVec2)
2	void	ImRect_AddRect (const ImRect)
ImGuiStoragePair_ImGuiStoragePair	3
1	nil	ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int)
2	nil	ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
3	nil	ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
igSetScrollFromPosX	2
1	void	igSetScrollFromPosXFloat (float,float)
2	void	igSetScrollFromPosXWindowPtr (ImGuiWindow*,float,float)
igGetForegroundDrawList	2
1	ImDrawList*	igGetForegroundDrawListNil ()
2	ImDrawList*	igGetForegroundDrawListWindowPtr (ImGuiWindow*)
igTreeNodeEx	3
1	bool	igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
2	bool	igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3	bool	igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
igImLengthSqr	2
1	float	igImLengthSqrVec2 (const ImVec2)
2	float	igImLengthSqrVec4 (const ImVec4)
igImFloor	2
1	float	igImFloorFloat (float)
2	ImVec2	igImFloorVec2 (const ImVec2)
igTreeNode	3
1	bool	igTreeNodeStr (const char*)
2	bool	igTreeNodeStrStr (const char*,const char*,...)
3	bool	igTreeNodePtr (const void*,const char*,...)
igItemSize	2
1	void	igItemSizeVec2 (const ImVec2,float)
2	void	igItemSizeRect (const ImRect,float)
igCombo	3
1	bool	igComboStr_arr (const char*,int*,const char* const[],int,int)
2	bool	igComboStr (const char*,int*,const char*,int)
3	bool	igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igSetScrollY	2
1	void	igSetScrollYFloat (float)
2	void	igSetScrollYWindowPtr (ImGuiWindow*,float)
ImVector_erase	2
1	T*	ImVector_eraseNil (const T*)
2	T*	ImVector_eraseTPtr (const T*,const T*)
ImDrawList_AddText	2
1	void	ImDrawList_AddTextVec2 (const ImVec2,ImU32,const char*,const char*)
2	void	ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
igPushStyleVar	2
1	void	igPushStyleVarFloat (ImGuiStyleVar,float)
2	void	igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
igSetWindowFocus	2
1	void	igSetWindowFocusNil ()
2	void	igSetWindowFocusStr (const char*)
igImLerp	3
1	ImVec2	igImLerpVec2Float (const ImVec2,const ImVec2,float)
2	ImVec2	igImLerpVec2Vec2 (const ImVec2,const ImVec2,const ImVec2)
3	ImVec4	igImLerpVec4 (const ImVec4,const ImVec4,float)
ImVector_end	2
1	T*	ImVector_endNil ()
2	const T*	ImVector_end_const ()const
igMarkIniSettingsDirty	2
1	void	igMarkIniSettingsDirtyNil ()
2	void	igMarkIniSettingsDirtyWindowPtr (ImGuiWindow*)
igSetWindowSize	3
1	void	igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
2	void	igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
3	void	igSetWindowSizeWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
igIsPopupOpen	2
1	bool	igIsPopupOpenStr (const char*)
2	bool	igIsPopupOpenID (ImGuiID)
ImVector_ImVector	2
1	nil	ImVector_ImVectorNil ()
2	nil	ImVector_ImVectorVector (const ImVector)
igSetWindowCollapsed	3
1	void	igSetWindowCollapsedBool (bool,ImGuiCond)
2	void	igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
3	void	igSetWindowCollapsedWindowPtr (ImGuiWindow*,bool,ImGuiCond)
igPlotLines	2
1	void	igPlotLinesFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2	void	igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igPushStyleColor	2
1	void	igPushStyleColorU32 (ImGuiCol,ImU32)
2	void	igPushStyleColorVec4 (ImGuiCol,const ImVec4)
ImGuiWindow_GetIDNoKeepAlive	3
1	ImGuiID	ImGuiWindow_GetIDNoKeepAliveStr (const char*,const char*)
2	ImGuiID	ImGuiWindow_GetIDNoKeepAlivePtr (const void*)
3	ImGuiID	ImGuiWindow_GetIDNoKeepAliveInt (int)
ImGuiWindow_GetID	3
1	ImGuiID	ImGuiWindow_GetIDStr (const char*,const char*)
2	ImGuiID	ImGuiWindow_GetIDPtr (const void*)
3	ImGuiID	ImGuiWindow_GetIDInt (int)
igTreeNodeExV	2
1	bool	igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2	bool	igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
ImVec2ih_ImVec2ih	3
1	nil	ImVec2ih_ImVec2ihNil ()
2	nil	ImVec2ih_ImVec2ihshort (short,short)
3	explicit	ImVec2ih_ImVec2ihVec2 (const ImVec2)
ImGuiStyleMod_ImGuiStyleMod	3
1	nil	ImGuiStyleMod_ImGuiStyleModInt (ImGuiStyleVar,int)
2	nil	ImGuiStyleMod_ImGuiStyleModFloat (ImGuiStyleVar,float)
3	nil	ImGuiStyleMod_ImGuiStyleModVec2 (ImGuiStyleVar,ImVec2)
ImRect_Expand	2
1	void	ImRect_ExpandFloat (const float)
2	void	ImRect_ExpandVec2 (const ImVec2)
ImPool_Remove	2
1	void	ImPool_RemoveTPtr (ImGuiID,const T*)
2	void	ImPool_RemovePoolIdx (ImGuiID,ImPoolIdx)
igListBox	2
1	bool	igListBoxStr_arr (const char*,int*,const char* const[],int,int)
2	bool	igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
ImGuiPtrOrIndex_ImGuiPtrOrIndex	2
1	nil	ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr (void*)
2	nil	ImGuiPtrOrIndex_ImGuiPtrOrIndexInt (int)
ImRect_ImRect	4
1	nil	ImRect_ImRectNil ()
2	nil	ImRect_ImRectVec2 (const ImVec2,const ImVec2)
3	nil	ImRect_ImRectVec4 (const ImVec4)
4	nil	ImRect_ImRectFloat (float,float,float,float)
igTreePush	2
1	void	igTreePushStr (const char*)
2	void	igTreePushPtr (const void*)
igSelectable	2
1	bool	igSelectableBool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2	bool	igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igGetColorU32	3
1	ImU32	igGetColorU32Col (ImGuiCol,float)
2	ImU32	igGetColorU32Vec4 (const ImVec4)
3	ImU32	igGetColorU32U32 (ImU32)
ImVector_begin	2
1	T*	ImVector_beginNil ()
2	const T*	ImVector_begin_const ()const
ImColor_ImColor	5
1	nil	ImColor_ImColorNil ()
2	nil	ImColor_ImColorInt (int,int,int,int)
3	nil	ImColor_ImColorU32 (ImU32)
4	nil	ImColor_ImColorFloat (float,float,float,float)
5	nil	ImColor_ImColorVec4 (const ImVec4)
igCollapsingHeader	2
1	bool	igCollapsingHeaderTreeNodeFlags (const char*,ImGuiTreeNodeFlags)
2	bool	igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
ImVector_front	2
1	T*	ImVector_frontNil ()
2	const T*	ImVector_front_const ()const
ImVector_find	2
1	T*	ImVector_findNil (const T)
2	const T*	ImVector_find_const (const T)const
igListBoxHeader	2
1	bool	igListBoxHeaderVec2 (const char*,const ImVec2)
2	bool	igListBoxHeaderInt (const char*,int,int)
igSetScrollX	2
1	void	igSetScrollXFloat (float)
2	void	igSetScrollXWindowPtr (ImGuiWindow*,float)
igMenuItem	2
1	bool	igMenuItemBool (const char*,const char*,bool,bool)
2	bool	igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igTreeNodeV	2
1	bool	igTreeNodeVStr (const char*,const char*,va_list)
2	bool	igTreeNodeVPtr (const void*,const char*,va_list)
149 overloaded