Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
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Updated
Nov 16, 2024 - C#
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
Fast object pool for Unity
Unityč‡Şĺ¸¦ĺŻąč±ˇć± API教程。
A Unity package for building scalable game architecture.
Recyclable ScrollView Infinite on Unity Engine, optimized to handle a large number of elements without compromising performance.
A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.
An object pooling implementation in GML for Game Maker Studio 2.3+
Build a slot game reel . Which spin and stop after 3 second and return win depends on your luck . Basically a slot game Reels.
A set up for triggering an event in Unity to start enabling enemies with shooter capabilities and object pooling
A Unity package that provides an efficient way to manage object pooling in your game.
Replica of Space Shooter where player controls the spaceship that doges enemy ship and collects Powerups
Rust object pooling system, optimized for performance.
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