/*PLEASE DO NOT EDIT THIS CODE*/
/*This code was generated using the UMPLE @UMPLE_VERSION@ modeling language!*/

package example;

public class NestedStatesWthSameEventNames
{

  //------------------------
  // MEMBER VARIABLES
  //------------------------

  //NestedStatesWthSameEventNames State Machines
  public enum Sm { nestedState1, nestedState2, state5 }
  public enum SmNestedState1 { Null, state1, state2 }
  public enum SmNestedState2 { Null, state3, state4 }
  private Sm sm;
  private SmNestedState1 smNestedState1;
  private SmNestedState2 smNestedState2;

  //------------------------
  // CONSTRUCTOR
  //------------------------

  public NestedStatesWthSameEventNames()
  {
    setSmNestedState1(SmNestedState1.Null);
    setSmNestedState2(SmNestedState2.Null);
    setSm(Sm.nestedState1);
  }

  //------------------------
  // INTERFACE
  //------------------------

  public String getSmFullName()
  {
    String answer = sm.toString();
    if (smNestedState1 != SmNestedState1.Null) { answer += "." + smNestedState1.toString(); }
    if (smNestedState2 != SmNestedState2.Null) { answer += "." + smNestedState2.toString(); }
    return answer;
  }

  public Sm getSm()
  {
    return sm;
  }

  public SmNestedState1 getSmNestedState1()
  {
    return smNestedState1;
  }

  public SmNestedState2 getSmNestedState2()
  {
    return smNestedState2;
  }

  public boolean e1()
  {
    boolean wasEventProcessed = false;
    
    SmNestedState1 aSmNestedState1 = smNestedState1;
    switch (aSmNestedState1)
    {
      case state1:
        exitSmNestedState1();
        setSmNestedState1(SmNestedState1.state2);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
        wasEventProcessed = unspecified(getSmNestedState1().toString(), "e1");
    }

    return wasEventProcessed;
  }

  public boolean unspecified(String state, String event)
  {
    boolean wasEventProcessed = false;
    
    SmNestedState1 aSmNestedState1 = smNestedState1;
    SmNestedState2 aSmNestedState2 = smNestedState2;
    switch (aSmNestedState1)
    {
      case state1:
        exitSmNestedState1();
        setSmNestedState1(SmNestedState1.state1);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    switch (aSmNestedState2)
    {
      case state4:
        exitSm();
        setSm(Sm.nestedState2);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean e2()
  {
    boolean wasEventProcessed = false;
    
    SmNestedState1 aSmNestedState1 = smNestedState1;
    switch (aSmNestedState1)
    {
      case state2:
        exitSm();
        setSm(Sm.state5);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean e4()
  {
    boolean wasEventProcessed = false;
    
    SmNestedState2 aSmNestedState2 = smNestedState2;
    switch (aSmNestedState2)
    {
      case state4:
        exitSm();
        setSm(Sm.state5);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
        wasEventProcessed = unspecified(getSmNestedState2().toString(), "e4");
    }

    return wasEventProcessed;
  }

  private void exitSm()
  {
    switch(sm)
    {
      case nestedState1:
        exitSmNestedState1();
        break;
      case nestedState2:
        exitSmNestedState2();
        break;
    }
  }

  private void setSm(Sm aSm)
  {
    sm = aSm;

    // entry actions and do activities
    switch(sm)
    {
      case nestedState1:
        if (smNestedState1 == SmNestedState1.Null) { setSmNestedState1(SmNestedState1.state1); }
        break;
      case nestedState2:
        if (smNestedState2 == SmNestedState2.Null) { setSmNestedState2(SmNestedState2.state3); }
        break;
    }
  }

  private void exitSmNestedState1()
  {
    switch(smNestedState1)
    {
      case state1:
        setSmNestedState1(SmNestedState1.Null);
        break;
      case state2:
        setSmNestedState1(SmNestedState1.Null);
        break;
    }
  }

  private void setSmNestedState1(SmNestedState1 aSmNestedState1)
  {
    smNestedState1 = aSmNestedState1;
    if (sm != Sm.nestedState1 && aSmNestedState1 != SmNestedState1.Null) { setSm(Sm.nestedState1); }
  }

  private void exitSmNestedState2()
  {
    switch(smNestedState2)
    {
      case state3:
        setSmNestedState2(SmNestedState2.Null);
        break;
      case state4:
        setSmNestedState2(SmNestedState2.Null);
        break;
    }
  }

  private void setSmNestedState2(SmNestedState2 aSmNestedState2)
  {
    smNestedState2 = aSmNestedState2;
    if (sm != Sm.nestedState2 && aSmNestedState2 != SmNestedState2.Null) { setSm(Sm.nestedState2); }
  }

  public void delete()
  {}

}