/*PLEASE DO NOT EDIT THIS CODE*/
/*This code was generated using the UMPLE @UMPLE_VERSION@ modeling language!*/



public class X
{

  //------------------------
  // MEMBER VARIABLES
  //------------------------

  //X State Machines
  public enum Sm { on, idle, off }
  private Sm sm;

  //------------------------
  // CONSTRUCTOR
  //------------------------

  public X()
  {
    setSm(Sm.on);
  }

  //------------------------
  // INTERFACE
  //------------------------

  public String getSmFullName()
  {
    String answer = sm.toString();
    return answer;
  }

  public Sm getSm()
  {
    return sm;
  }

  public boolean turnOff()
  {
    boolean wasEventProcessed = false;
    
    Sm aSm = sm;
    switch (aSm)
    {
      case on:
        setSm(Sm.off);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean goIdle()
  {
    boolean wasEventProcessed = false;
    
    Sm aSm = sm;
    switch (aSm)
    {
      case on:
        setSm(Sm.idle);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean buttonPressed()
  {
    boolean wasEventProcessed = false;
    
    Sm aSm = sm;
    switch (aSm)
    {
      case idle:
        setSm(Sm.on);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean turnOn()
  {
    boolean wasEventProcessed = false;
    
    Sm aSm = sm;
    switch (aSm)
    {
      case off:
        setSm(Sm.on);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  private void setSm(Sm aSm)
  {
    sm = aSm;
  }

  public void delete()
  {}

}