/*PLEASE DO NOT EDIT THIS CODE*/
/*This code was generated using the UMPLE @UMPLE_VERSION@ modeling language!*/

package example;

public class X
{

  //------------------------
  // MEMBER VARIABLES
  //------------------------

  //X State Machines
  public enum Status { on, off, FINAL }
  private Status status;

  //------------------------
  // CONSTRUCTOR
  //------------------------

  public X()
  {
    setStatus(Status.on);
  }

  //------------------------
  // INTERFACE
  //------------------------

  public String getStatusFullName()
  {
    String answer = status.toString();
    return answer;
  }

  public Status getStatus()
  {
    return status;
  }

  public boolean turnoff()
  {
    boolean wasEventProcessed = false;
    
    Status aStatus = status;
    switch (aStatus)
    {
      case on:
        setStatus(Status.off);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean powerOff()
  {
    boolean wasEventProcessed = false;
    
    Status aStatus = status;
    switch (aStatus)
    {
      case on:
        setStatus(Status.FINAL);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  public boolean turnOn()
  {
    boolean wasEventProcessed = false;
    
    Status aStatus = status;
    switch (aStatus)
    {
      case off:
        setStatus(Status.on);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  private void setStatus(Status aStatus)
  {
    status = aStatus;

    // entry actions and do activities
    switch(status)
    {
      case FINAL:
        delete();
        break;
    }
  }

  public void delete()
  {}

}
