#PLEASE DO NOT EDIT THIS CODE
#This code was generated using the UMPLE 1.32.1.6535.66c005ced modeling language!

from enum import Enum, auto

class X():
    #------------------------
    # MEMBER VARIABLES
    #------------------------
    #X State Machines
    class Sm(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        s1 = auto()

    class SmS1S2(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        Null = auto()
        s2 = auto()

    class SmS1S2S2(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        Null = auto()
        s3 = auto()
        s4 = auto()

    class SmS1S5(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        Null = auto()
        s5 = auto()

    class SmS1S5S5(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        Null = auto()
        s6 = auto()
        s7 = auto()

    class SmS1S8(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        Null = auto()
        s8 = auto()

    class SmS1S8S8(Enum):
        def _generate_next_value_(name, start, count, last_values):
            return name
        def __str__(self):
            return str(self.value)
        Null = auto()
        s9 = auto()
        s10 = auto()

    #------------------------
    # CONSTRUCTOR
    #------------------------
    def __init__(self):
        self._smS1S8S8 = None
        self._smS1S8 = None
        self._smS1S5S5 = None
        self._smS1S5 = None
        self._smS1S2S2 = None
        self._smS1S2 = None
        self._sm = None
        self.setSmS1S2(X.SmS1S2.Null)
        self.setSmS1S2S2(X.SmS1S2S2.Null)
        self.setSmS1S5(X.SmS1S5.Null)
        self.setSmS1S5S5(X.SmS1S5S5.Null)
        self.setSmS1S8(X.SmS1S8.Null)
        self.setSmS1S8S8(X.SmS1S8S8.Null)
        self.setSm(X.Sm.s1)

    #------------------------
    # INTERFACE
    #------------------------
    def getSmFullName(self):
        answer = self._sm.__str__()
        if self._smS1S2 != X.SmS1S2.Null :
            answer += "." + self._smS1S2.__str__()
        if self._smS1S2S2 != X.SmS1S2S2.Null :
            answer += "." + self._smS1S2S2.__str__()
        if self._smS1S5 != X.SmS1S5.Null :
            answer += "." + self._smS1S5.__str__()
        if self._smS1S5S5 != X.SmS1S5S5.Null :
            answer += "." + self._smS1S5S5.__str__()
        if self._smS1S8 != X.SmS1S8.Null :
            answer += "." + self._smS1S8.__str__()
        if self._smS1S8S8 != X.SmS1S8S8.Null :
            answer += "." + self._smS1S8S8.__str__()
        return answer

    def getSm(self):
        return self._sm

    def getSmS1S2(self):
        return self._smS1S2

    def getSmS1S2S2(self):
        return self._smS1S2S2

    def getSmS1S5(self):
        return self._smS1S5

    def getSmS1S5S5(self):
        return self._smS1S5S5

    def getSmS1S8(self):
        return self._smS1S8

    def getSmS1S8S8(self):
        return self._smS1S8S8

    def goToS4(self):
        wasEventProcessed = False
        aSmS1S2S2 = self._smS1S2S2
        if aSmS1S2S2 == X.SmS1S2S2.s3 :
            self.exitSmS1S2S2()
            self.setSmS1S2S2(X.SmS1S2S2.s4)
            wasEventProcessed = True
        else :
            # Other states do respond to this event
            pass
        return wasEventProcessed

    def goToS7(self):
        wasEventProcessed = False
        aSmS1S5S5 = self._smS1S5S5
        if aSmS1S5S5 == X.SmS1S5S5.s6 :
            self.exitSmS1S5S5()
            self.setSmS1S5S5(X.SmS1S5S5.s7)
            wasEventProcessed = True
        else :
            # Other states do respond to this event
            pass
        return wasEventProcessed

    def goToS10(self):
        wasEventProcessed = False
        aSmS1S8S8 = self._smS1S8S8
        if aSmS1S8S8 == X.SmS1S8S8.s9 :
            self.exitSmS1S8S8()
            self.setSmS1S8S8(X.SmS1S8S8.s10)
            wasEventProcessed = True
        else :
            # Other states do respond to this event
            pass
        return wasEventProcessed

    def exitSm(self):
        if self._sm == X.Sm.s1 :
            self.exitSmS1S2()
            self.exitSmS1S5()
            self.exitSmS1S8()

    def setSm(self, aSm):
        self._sm = aSm
        # entry actions and do activities
        if self._sm == X.Sm.s1 :
            if self._smS1S2 == X.SmS1S2.Null :
                self.setSmS1S2(X.SmS1S2.s2)
            if self._smS1S5 == X.SmS1S5.Null :
                self.setSmS1S5(X.SmS1S5.s5)
            if self._smS1S8 == X.SmS1S8.Null :
                self.setSmS1S8(X.SmS1S8.s8)

    def exitSmS1S2(self):
        if self._smS1S2 == X.SmS1S2.s2 :
            self.exitSmS1S2S2()
            self.setSmS1S2(X.SmS1S2.Null)

    def setSmS1S2(self, aSmS1S2):
        self._smS1S2 = aSmS1S2
        if self._sm != X.Sm.s1 and aSmS1S2 != X.SmS1S2.Null :
            self.setSm(X.Sm.s1)
        # entry actions and do activities
        if self._smS1S2 == X.SmS1S2.s2 :
            if self._smS1S2S2 == X.SmS1S2S2.Null :
                self.setSmS1S2S2(X.SmS1S2S2.s3)

    def exitSmS1S2S2(self):
        if self._smS1S2S2 == X.SmS1S2S2.s3 :
            self.setSmS1S2S2(X.SmS1S2S2.Null)
        elif self._smS1S2S2 == X.SmS1S2S2.s4 :
            self.setSmS1S2S2(X.SmS1S2S2.Null)

    def setSmS1S2S2(self, aSmS1S2S2):
        self._smS1S2S2 = aSmS1S2S2
        if self._smS1S2 != X.SmS1S2.s2 and aSmS1S2S2 != X.SmS1S2S2.Null :
            self.setSmS1S2(X.SmS1S2.s2)
        # entry actions and do activities
        if self._smS1S2S2 == X.SmS1S2S2.s4 :
            if self._smS1S5S5 == X.SmS1S5S5.s7 and self._smS1S8S8 == X.SmS1S8S8.s10 :
                self.delete()

    def exitSmS1S5(self):
        if self._smS1S5 == X.SmS1S5.s5 :
            self.exitSmS1S5S5()
            self.setSmS1S5(X.SmS1S5.Null)

    def setSmS1S5(self, aSmS1S5):
        self._smS1S5 = aSmS1S5
        if self._sm != X.Sm.s1 and aSmS1S5 != X.SmS1S5.Null :
            self.setSm(X.Sm.s1)
        # entry actions and do activities
        if self._smS1S5 == X.SmS1S5.s5 :
            if self._smS1S5S5 == X.SmS1S5S5.Null :
                self.setSmS1S5S5(X.SmS1S5S5.s6)

    def exitSmS1S5S5(self):
        if self._smS1S5S5 == X.SmS1S5S5.s6 :
            self.setSmS1S5S5(X.SmS1S5S5.Null)
        elif self._smS1S5S5 == X.SmS1S5S5.s7 :
            self.setSmS1S5S5(X.SmS1S5S5.Null)

    def setSmS1S5S5(self, aSmS1S5S5):
        self._smS1S5S5 = aSmS1S5S5
        if self._smS1S5 != X.SmS1S5.s5 and aSmS1S5S5 != X.SmS1S5S5.Null :
            self.setSmS1S5(X.SmS1S5.s5)
        # entry actions and do activities
        if self._smS1S5S5 == X.SmS1S5S5.s7 :
            if self._smS1S2S2 == X.SmS1S2S2.s4 and self._smS1S8S8 == X.SmS1S8S8.s10 :
                self.delete()

    def exitSmS1S8(self):
        if self._smS1S8 == X.SmS1S8.s8 :
            self.exitSmS1S8S8()
            self.setSmS1S8(X.SmS1S8.Null)

    def setSmS1S8(self, aSmS1S8):
        self._smS1S8 = aSmS1S8
        if self._sm != X.Sm.s1 and aSmS1S8 != X.SmS1S8.Null :
            self.setSm(X.Sm.s1)
        # entry actions and do activities
        if self._smS1S8 == X.SmS1S8.s8 :
            if self._smS1S8S8 == X.SmS1S8S8.Null :
                self.setSmS1S8S8(X.SmS1S8S8.s9)

    def exitSmS1S8S8(self):
        if self._smS1S8S8 == X.SmS1S8S8.s9 :
            self.setSmS1S8S8(X.SmS1S8S8.Null)
        elif self._smS1S8S8 == X.SmS1S8S8.s10 :
            self.setSmS1S8S8(X.SmS1S8S8.Null)

    def setSmS1S8S8(self, aSmS1S8S8):
        self._smS1S8S8 = aSmS1S8S8
        if self._smS1S8 != X.SmS1S8.s8 and aSmS1S8S8 != X.SmS1S8S8.Null :
            self.setSmS1S8(X.SmS1S8.s8)
        # entry actions and do activities
        if self._smS1S8S8 == X.SmS1S8S8.s10 :
            if self._smS1S2S2 == X.SmS1S2S2.s4 and self._smS1S5S5 == X.SmS1S5S5.s7 :
                self.delete()

    def delete(self):
        pass

