/*PLEASE DO NOT EDIT THIS CODE*/
/*This code was generated using the UMPLE @UMPLE_VERSION@ modeling language!*/

package example;

public class Light
{

  //------------------------
  // MEMBER VARIABLES
  //------------------------

  //Light State Machines
  public enum Status { On, Off }
  private Status status;

  //------------------------
  // CONSTRUCTOR
  //------------------------

  public Light()
  {
    setStatus(Status.On);
  }

  //------------------------
  // INTERFACE
  //------------------------

  public String getStatusFullName()
  {
    String answer = status.toString();
    return answer;
  }

  public Status getStatus()
  {
    return status;
  }

  public boolean flip()
  {
    boolean wasEventProcessed = false;
    
    Status aStatus = status;
    switch (aStatus)
    {
      case On:
        exitStatus();
        setStatus(Status.Off);
        wasEventProcessed = true;
        break;
      case Off:
        setStatus(Status.On);
        wasEventProcessed = true;
        break;
      default:
        // Other states do respond to this event
    }

    return wasEventProcessed;
  }

  private void exitStatus()
  {
    switch(status)
    {
      case On:
        doExit();
        break;
    }
  }

  private void setStatus(Status aStatus)
  {
    if( status != null && status.equals(Status.Off) && !aStatus.equals(Status.Off) )
      System.err.println("exit=" + status);
    status = aStatus;

    // entry actions and do activities
    switch(status)
    {
      case On:
        doEntry();
        break;
    }
  }

  public void delete()
  {}

}
