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A Windows application made with Flutter that uses fvp has abnormally high CPU and memory usage. #296

@modai07

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@modai07

Previously, I developed a Windows application using Tauri 2, which utilized the native WebView2 for video playback. When playing the same video, its CPU usage ranged from 0% to 1% and memory usage was 200MB.

When opening this video with PotPlayer, the CPU usage was also 0% and the memory usage was 180MB.

However, when integrating fvp with Flutter to play the same video, the CPU usage reaches 18% and the memory usage is 400MB.

I haven’t manually configured to disable hardware acceleration (and I don’t think this issue is related to hardware acceleration).

I wonder if other developers have encountered the same situation? Is this the case on your end too?

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