Previously, I developed a Windows application using Tauri 2, which utilized the native WebView2 for video playback. When playing the same video, its CPU usage ranged from 0% to 1% and memory usage was 200MB.
When opening this video with PotPlayer, the CPU usage was also 0% and the memory usage was 180MB.
However, when integrating fvp with Flutter to play the same video, the CPU usage reaches 18% and the memory usage is 400MB.
I haven’t manually configured to disable hardware acceleration (and I don’t think this issue is related to hardware acceleration).
I wonder if other developers have encountered the same situation? Is this the case on your end too?