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Description
Maybe we have a problem with the file name truncation.
I can see the .COM binary inside the disk but CPM will not run it. I am using the latest mame (0.281) version.
I built my game with:
zcc.exe +cpm -D__FORCE_SLOWDOWN=-1 -O3 -subtype=bondwell2 \
...
--generic-console -pragma-define:CONSOLE_COLUMNS=80 -pragma-define:CONSOLE_ROWS=24 -lndos \
-D_XL_SLOW_DOWN_FACTOR=10*0 \
-DXSize=80 -DYSize=24 \
-D__CONIO_GRAPHICS -D__NO_SCREEN_COLOR_INIT -D_XL_NO_COLOR \
cross_lib/display/init_graphics/z88dk/udg/udg_init_graphics.c \
-create-app -o../build/Xverbix_bondwell2.bin \
games/verbix/generated_assets/z88dk_xchase.asm \
cross_lib/display/display_macros.c cross_lib/input/input_macros.c cross_lib/sleep/sleep_macros.c games/verbix/main.c
I get a .DSK file (and a .COM file).
I can run CPM and I can change the disk after. I can run DIR to see the content of the disk but the binary won't start.
I have attached a screen shot:
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