Stars
Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown
Java bindings for H3, a hierarchical hexagonal geospatial indexing system
💪🏻 Blazing-fast system monitoring for your desktop (built with Rust, Tauri & Svelte)
Find, Filter, Preview, Pick. All lua, all the time.
The lazier way to manage everything docker
google / dagger
Forked from square/daggerA fast dependency injector for Android and Java.
Production-ready platform for agentic workflow development.
Lists of company wise questions available on leetcode premium. Every csv file in the companies directory corresponds to a list of questions on leetcode for a specific company based on the leetcode …
Virtual whiteboard for sketching hand-drawn like diagrams
Cloud provider for KIND clusters
A network load-balancer implementation for Kubernetes using standard routing protocols
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addres…
HFS is a web file server for your computer. Share folders or even a single file thanks to the virtual file system.
Editor tool for viewing and debugging asset bundle contents before and after builds
Visual Workflow Automation Tool for Unity.
A fast Golang library for media type and file extension detection, based on magic numbers
cloc counts blank lines, comment lines, and physical lines of source code in many programming languages.
NGINX Prometheus Exporter for NGINX and NGINX Plus
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…
Node Version Manager - POSIX-compliant bash script to manage multiple active node.js versions
Additional completion definitions for Zsh.
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
Piccolo (formerly Pilot) – mini game engine for games104
从零编写游戏引擎教程 Writing a game engine tutorial from scratch