Releases: ziebelje/shed
SHED 1.3.2
Legacy settings bug fix.
New Features
- None
Bug Fixes
- Fixed legacy settings strings (pre 1.3) breaking application
SHED 1.3.1
Improved error logging.
New Features
- Improved error logging
Bug Fixes
- None
SHED 1.3.0
Improvements to mod management, lots of framework for upcoming features like all sorts of new file creation, a launcher, etc.
New Features
- Drag & drop to install mods on the mod manager screen
- Switch mods from anywhere
- Stonehearth launcher
- Progress indicator when packing / unpacking / installing mods
- Overwrite warnings when packing / unpacking / installing mods
- Added natural sorting algorithm for mod list and effects/tracks list
Bug Fixes
- Generally prevented a lot of random issues on the mod management screen caused by a lack of error handling
SHED 1.2.1
Bug fixes and small improvements.
New Features
- None
Bug Fixes
- Add better file reader that handles relative paths, absolute paths, file() paths, and horde-relative paths.
- Fixed rotation speed on cubemitter (radians vs degrees)
- Fixed some buggy error handling
SHED 1.2.0
Rewrite Cubemitter Editor as Effect Editor and fixed the inaccuracies. Clean up some internal view/component code. Add legacy CanvasRenderer support for computers without WebGL support. Apply closure-linter styles and document code. Add rudimentary mod switching capability. Otherwise cleaned up a lot of additional random internal stuff to help prepare for the future.
New Features
- Cubemitter Editor replaced with Effect Editor
- Added rudimentary mod switcher
- Switched to semantic versioning scheme
- Added support for older computers that do not support WebGL
- Added Axis and Emitter settings to effect previewer
Bug Fixes
- Fixed several inaccuracies with cubemitter renderer
SHED 2015.02.09
Fixed a big memory leak
New Features
- None
Bug Fixes
- Fixed a memory leak when on the Cubemitter Editor. Something like the fire effect would eat memory at like 1MB/second.
SHED 2015.02.08
New UI and the version 1 of the Cubemitter Editor
New Features
- Added Cubemitter Editor. Right now this is only a viewer, but it supports live edits so if you save a change to your cubemitter JSON it will show the changes immediately. Important: This feature may be somewhat CPU / memory intensive. Optimizations are in the works for this. Also, the simulation is still being refined to help match it closer to what the effects look like in-game.
- Huge UI Overhaul
Bug Fixes
- Fixed bug when unpacking/packing the Stonehearth mod because it was too large.
SHED 2015.02.02
First release; includes a few basic features.
New Features
- Added Mod Manager
- Added Settings
Bug Fixes
- None